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  #1  
Old November 20th, 2002, 04:43 AM

Desdinova Desdinova is offline
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Default Re: Cloaked Wormholes?

I noticed under events that one of them is Warp Point Closed. is there any way to add this ability to warp points so they only stay open temporarily. even to the ones created by the Gravitational Quantum Resonator.
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Old November 20th, 2002, 05:22 AM
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Default Re: Cloaked Wormholes?

Oh! I wish!
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Old November 20th, 2002, 07:29 AM
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Default Re: Cloaked Wormholes?

That's one of the things on the wish list of things that we want in the next patch...
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Old November 20th, 2002, 09:50 AM

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Default Re: Cloaked Wormholes?

is there a way to setup the events so that they happen every turn and that wormhole-closed is the most likely one to happen. like making it a low severity item and raising the severity of all others one notch. that way a random wormhole will be closed each turn or so.
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Old November 20th, 2002, 10:00 AM
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Default Re: Cloaked Wormholes?

Add a lot of duplicate wormhole closing entries too.
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Old November 20th, 2002, 08:56 PM

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Default Re: Cloaked Wormholes?

do any of the races make good use of the Gravitational Quantum Resonator? reason for this is if the wormholes start closing will any of the races open new ones? if i add the ability to create wormholes to the drives will it be used?
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