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Old November 23rd, 2002, 08:13 PM
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KirbyEF KirbyEF is offline
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Default Re: More Realistic Ruins

What about planet based "artifacts". You control the planet you have that ablity or special facility (ancient weapon, processing plant, gateway, research points bonus, etc.).

What about negative effects (find a reactor that makes the sun in the system goes supernova, a plague outbreak, turns the system into a nebula/storm etc.). You can stop most of these negative ruins by applying research to stop the bad effect.

Maybe when you find a ruins you find an ancient race that is upset that you woke them up or distrubed them. That race should be a Non-Player race that will attack anyone, but of course the race that finds it will probably be closest.

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