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December 4th, 2002, 04:24 AM
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Shrapnel Fanatic
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
It dosen't. Your max shields is the max.
If your generators are destroyed, you get max of zero.
If you are hit by PPB when you have normal shields, they charge up to full, and then stay.
The solution is to give the Crystalline shields exactly as much (phased) shield generation as crystalline effect.
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December 4th, 2002, 04:44 AM
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National Security Advisor
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
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Originally posted by Suicide Junkie:
D= V/T, mixed with relativity, eh?
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D=V/T? No. D = V x T.
If D = V / T, the longer you travelled, the less far you'd go.
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Unfortunately, at relativistic speeds, time is distorted as well as space.
As you go faster and faster, time slows down for the other object.
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Maybe in the egocentric universe imagined by Star Trek authors. In the 20th Century Earth physics I studied, I don't recall any such thing. A fast moving object is not going to have temporal side-effects from the frame of reference of the rest of the universe. It's own perception of time is what changes, if you believe the theory.
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If faster than light speeds would make the time negative, then the ship would see the universe getting younger, and the universe would see the ship getting younger.
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Again, I assume you're talking to Spock here, and not to Einstein. Quantum theory, unless I'm wrong, maintains that the speed of light will not be exceeded. It's just that "time slows down" from the perspective of the traveller. From no perspective, however, does time stop or reverse.
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Once the ship decelerates, the twin paradox effect should make the end result be that the ship would end up younger, and the rest of the universe be slightly older than when the whole thing started.
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Seems to me that yes, the universe would be slightly older, as usual, and the very fast ship would be younger, but only younger than it would have been if it were standing still, from the stationary frame of reference. The ship will still be older than it was before it started moving.
For example, if we hook up a drive capable of what would be ten times the speed of light to a Twinkie, and send it five light-years away and back (ten light-years total distance), we'll see it re-appear in ten years time, and history will not be changed, but the Twinkie will only have aged one year. No humpback whales will be saved.
PvK
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December 4th, 2002, 04:59 AM
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First Lieutenant
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
Quote:
By the way, the stuff from the other movies and the original series about traveling back in time by using the sling shot effect, flying around the sun really fast, never did make much sense...
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Maybe it has something to do with activating the warp field in a strong gravitational well... 
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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December 4th, 2002, 05:45 AM
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
Typo. My bad.
Quote:
quote: ...faster, time slows down for the other object
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Maybe in the egocentric universe imagined by Star Trek authors. In the 20th Century Earth physics I studied, I don't recall any such thing. A fast moving object is not going to have temporal side-effects from the frame of reference of the rest of the universe. It's own perception of time is what changes, if you believe the theory. Time *appears* to slow down for the other object.
If a ship moves past a planet, who's to say the planet isn't moving past the ship instead. The time dilation works both ways. That's all I'm saying
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quote: If faster than light speeds would make the time negative, then the ship would see the universe getting younger, and the universe would see the ship getting younger.
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Again, I assume you're talking to Spock here, and not to Einstein. Quantum theory, unless I'm wrong, maintains that the speed of light will not be exceeded. It's just that "time slows down" from the perspective of the traveller. From no perspective, however, does time stop or reverse. We were already talking about FTL. The ability to magically accelerate past the speed of light was a given in this problem. Given that assumption, the rest is reasonable, eh?
Quote:
quote: Once the ship decelerates, the twin paradox effect should make the end result be that the ship would end up younger, and the rest of the universe be slightly older than when the whole thing started.
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Seems to me that yes, the universe would be slightly older, as usual, and the very fast ship would be younger, but only younger than it would have been if it were standing still, from the stationary frame of reference. The ship will still be older than it was before it started moving.
For example, if we hook up a drive capable of what would be ten times the speed of light to a Twinkie, and send it five light-years away and back (ten light-years total distance), we'll see it re-appear in ten years time, and history will not be changed, but the Twinkie will only have aged one year. No humpback whales will be saved.
PvK[/QB] I agree that the ship will appear in ten year's time. I also agree the whales will not be saved. I do NOT agree that the twinkie will be roughly one year older.
If the twinkie were travelling at a non-relativistic speed, it would age normally. If it were travelling at a very high sublight speed it would age less. If it were travelling at the speed of light, it would not age at all.
So, faster must make for younger.
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December 4th, 2002, 08:29 PM
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
Quote:
If the twinkie were travelling at a non-relativistic speed, it would age normally
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In other words, not at all. Twinkies are forever. 
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December 4th, 2002, 08:40 PM
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
Quote:
Originally posted by capnq:
quote: If the twinkie were travelling at a non-relativistic speed, it would age normally
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In other words, not at all. Twinkies are forever. Really? I wouldn't know. Twinkies in my house are lucky to Last long enough to get out of the wrapper. MMmmmmm, Twinkies.....
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December 5th, 2002, 12:00 AM
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First Lieutenant
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Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews
SJ:
You are probably more than aware of this, but most of the science fiction explanations for FTL actually attempt to by-pass the vessel actually going faster than light. For example in ST they wave their hands about, spinning a yarn about some sort of warp bubble - the bubble goes faster than light because it's a tachyon (or equiv.) bubble that must go faster than light. The bubble and everything within it moves FTL relative to the rest of the universe, but the stuff inside the bubble remains moving at sub-light speeds relative to other stuff within the bubble - ie normal matter is never moving FTL. SW employs a similar sort of side-step on the issue of FTL with hyper-space being non-normal space with a unique set of light speed restrictions.
Therefore, within the majority of Sci-Fi genres, the actual (normal matter) vessels never go up to nor do they ever pass the speed of light themselves. As a result, time neither slows nor reverses for them (relative to objects at a hypothetical rest, whatever that's supposed to be).
Quote:
For example, if we hook up a drive capable of what would be ten times the speed of light to a Twinkie, and send it five light-years away and back (ten light-years total distance), we'll see it re-appear in ten years time, and history will not be changed, but the Twinkie will only have aged one year. No humpback whales will be saved.
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Now what's all this about Humpback whales being saved by Twinkies? Is there some sort of nutritional requirement on the part of FTL whales that I wasn't aware of? 
[ December 04, 2002, 23:11: Message edited by: jimbob ]
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