Just as a BTW, I have seen star destuction used as a decisive strategy in a PBW game. It was in a limited-resources game, where loss of an entire system and the victim's main fleet really tipped the scales.
Wow... and if this Star Destroyer had been intercepted and destroyed it would have been a major loss of resources for the player who built it, which might also have been decisive. That sounds like a high-stakes gamble. But then that's what 'war gaming' is about... risk and excitement!
My favorite use of a star destroyer is as a stop gap measure. Just park it at a system as a Last resort. You can use it ambush an opponent with an overwhelming fleet. It severe tactics, but it saved me in a game once.
Originally posted by geoschmo: Arkcon, sounds like you are pretty much seeing the same thing I am. That the sizes can change, but don't automatically get bigger. Seems to be a bit random actually. I suppose if it's random it's possible that you would get three huge asteroid fields. Usually I see the planet get smaller and one of the asteroids get bigger. I alwyas kind of figured it balanced out or something. Oleg seemed to be saying you always got three huge asteroid fields. I guess maybe when he did it once he got three huge and thought that was how it always worked or something.
Geoschmo
Yeh, it may be just a fluke. Will try again.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire