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January 19th, 2001, 11:14 PM
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Sergeant
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Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
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Re: Things you wish they kept from SE3
It's been a while, but as I recall didn't SE3's fast combat resolve ship fire almost as fast as if all the guns fired in one volley. Unlike SE4's where when you tell the game to "auto resolve combat" it's this slow drawn out shot, pause, shot, pause, shot, pause. Next ship. Shot, pause,....
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Compete in the Space Empires IV World Championship at www.twingalaxies.com.
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January 19th, 2001, 11:26 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
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Re: Things you wish they kept from SE3
Yeah, it should be much faster. A good start would be if they take out explosions from fast combat - it would double the speed.
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January 20th, 2001, 03:30 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Things you wish they kept from SE3
I never played SEIII, so I have to go by what you guys are saying. In your opinions, what was a better game? SE3 or SE4?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 20th, 2001, 03:38 AM
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Sergeant
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Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
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Re: Things you wish they kept from SE3
SEIV is a better game, in my opinion. SEIII had a couple advantages in starting tech levels and construction qeues, but the changes made in SEIV far outweight them.
__________________
Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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January 20th, 2001, 08:00 AM
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Sergeant
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Join Date: Jul 2000
Location: Centerville, Utah, USA
Posts: 316
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Re: Things you wish they kept from SE3
Yes, SE4 is a much better game than SE3.
We posted the starting techs issue in the Beta forum. I believe it's on the "To Do" list, but isn't going to be easy.
I miss right-click menus too.
We were told the design of SE4 didn't allow for ships and facilities separately.
Rambie
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January 20th, 2001, 11:55 AM
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Private
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Join Date: Jan 2001
Posts: 29
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Re: Things you wish they kept from SE3
[quote]Originally posted by rdouglass:
[b]You CAN sentry ships in SE4. You can also clear their orders - that'll also make 'em stop.
You misunderstand. We're talking about a command that would take away the remaining movement for a given ship (or fleet) for *one* turn only.
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January 21st, 2001, 02:18 AM
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Sergeant
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Join Date: Jan 2001
Location: Finland
Posts: 214
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Re: Things you wish they kept from SE3
The starting techs should be so that you have some amount RPs to use rather than tech levels. That way it would be fair even if someone takes propulsion and other one colonising tech.
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