
December 6th, 2002, 11:16 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: thoughts - the source of all problems and disbalances
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by jimbob:
quote: A destroyer is also not a very stable firing platform, which would mean that even if you could fire without capsizing (or even sail without capsizing)
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But can one actually capsize in space? He was talking about WWII ships, not space ships. Ya, I was, but while you couldn't capsize per se, you could have other problems if you apply a large force off-center - the ship could spin and tumble, which could be quite a problem for the people and equipment inside. Your stabilizer system would also be more challenged to deal with such. But, as I said a couple of times, the engineering problems and trade-offs might be somewhat different in space from those faced by sea vessels, but there would undoubtedly still be major effects of deploying massive weapons on small ships. It would be more interesting to model the effects rather than just disallow them, at least as far as they are still practical and not just a model of a bad idea.
It would be nice though to be able to mark unit sizes and mounts as obsolete, and filter the view. Otherwise, if you mod many interesting new types in, it can start to clutter the interface.
PvK
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