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  #1  
Old January 17th, 2001, 01:21 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????



Also,if the AI has a military colony what will it build on it?

[This message has been edited by Emperor Zodd (edited 16 January 2001).]
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  #2  
Old January 17th, 2001, 01:34 AM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????


If you are talking about my files, I've combined the shipyards and military installation together. The military base builds a shipyard, some cargo containers, fleet training, planet shields, intelligence facilities, maybe some mining facilities and some null and space defenses against those weapons.
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Old January 17th, 2001, 01:41 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

Yes yours SunDevil.

Will the AI make 30% mining,and 15% organics and radioactive colonies????

I always have very few organics followed closely by radioactives.
I always have tons of mining followed by research and then military.

Shouldnt the AI use the same percentage as I do?
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  #4  
Old January 17th, 2001, 01:50 AM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????

In the overal grand scheme of things the ai should build 30% mining and 15% organics and radioactives. No the ai has their on files and only builds\does\acts\fights what the ai text files tell it to do. I changed these files so the ai would act more human, by building smarter.
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  #5  
Old January 17th, 2001, 01:56 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

I'm using my mod,which uses 1-10 planet systems.

The AI is currently setup for just a 9 planet systems.

How will the AI know what to build with a low planet system?
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  #6  
Old January 17th, 2001, 02:19 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

SunDevil this is from your file.

AI State := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term)
Planet Type := Mining Colony
Max Per System := 2
Percent of Colonies := 30
Minimum Planet Size for Type := Tiny
Mineral Value := 120
Organics Value := 0
Radioactives Value := 0
Maximum Total in Empire := 2

Wouldn't this limit only 2 mining colonies to your empire,and also prevent using a planet under 120 for minerals?
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  #7  
Old January 17th, 2001, 02:29 AM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????

Change the 2 at the bottom of your file to zero. And if you want change the 120 to 110 if you want.

You have to make sure that the value is over 101. In a post Last week this was stated. I'm at work right now and edited that Planet_types file at work so I could give you the files. It looks like I went to fast. The other two files I already had on disk. Thank you for pointing it out to me, let me know if there is anything else. Thanks for the response.

[This message has been edited by SunDevil (edited 17 January 2001).]
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