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  #1  
Old January 18th, 2001, 01:29 AM

HreDaak HreDaak is offline
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Default Re: New Component

quote:
Originally posted by WhiteHojo:
HreDaak had an idea in another thread...

"Removed the Minesweeper component and added
the ability to sweep mines to point- defense component"

I like this idea as a temp solution to my problem - w/some tweeking of the cost/resource req'mt I suppose.

the quest now becomes will the computer recognize this new wpn ability and use it in place of minesweepers or will it continue to go for minesweeping components? I would assume that it won't use it if it's a new compon'nt w/o mod'ing the comp design files of the comp'tr and if its just a new ability added to PD wpns the compt won't recognize the new ability and thus use it either.(for dual mine clearing/PD duties)

I'm still not givin up on my Disposable Mini Sweeper component...




Yup.. the AI understands this change... it uses it both in point-defense and minesweeping duties. The component design files have only the call for ability: Minesweeping.. as the point-defense is now the only component with minesweeping abilities it adds them instead of those old minesweeper components. I did not even have to touch designcreation files to get it working...
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Old January 18th, 2001, 11:27 PM

WhiteHojo WhiteHojo is offline
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Default Re: New Component

I'm beginning to think it's not possible to make my disposable Mini Sweeper comp'nt...

Does anyone know if it's possible to limit the type of damage an armor comp'nt(or any type of comp'nt) absorbs(ie - armor only protects vs. WarHeads)? I know you can specify a specific target of a weapon (ie - shields, engines, etc) but don't know of any way to do what I'm thinkin bout...

once again, any help will be appreciated...


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