.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #101  
Old December 17th, 2007, 10:25 PM

sum1lost sum1lost is offline
First Lieutenant
 
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
sum1lost is on a distinguished road
Default Re: Build Your SC Arena Competition!

Why not send us the turn before set up, so we can run the battles on our own machines as many times as we would like?
Reply With Quote
  #102  
Old December 17th, 2007, 10:28 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Build Your SC Arena Competition!

Quote:
Potatoman said:
Is anyone opposed to another, final arena tournament? Or has interest in this contest been exhausted?
I'm ready for a new tournament... preferably the 5 magic path limit, but either way is good!
__________________
There can be only one.
Reply With Quote
  #103  
Old December 17th, 2007, 10:51 PM
Cor2's Avatar

Cor2 Cor2 is offline
First Lieutenant
 
Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
Thanked 0 Times in 0 Posts
Cor2 is on a distinguished road
Default Re: Build Your SC Arena Competition!

I would like to see a rerun of this one, then a new one with diffrent combatants.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
Reply With Quote
  #104  
Old December 17th, 2007, 11:12 PM
Potatoman's Avatar

Potatoman Potatoman is offline
Sergeant
 
Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
Potatoman is on a distinguished road
Default Re: Build Your SC Arena Competition!

Ok, I still have energy to run another round. I do like the 5 path rule, however, and I'd like to let the people who wanted to play in the first contest but didn't have time to send a combatant in (like Jazzepi) participate, so I favor having a semi-new batch of combatants.

All combatants would have a maximum of 5 path levels to work with. You may choose chassis with more than 5 magic levels (ie Djinn), but I would be mod it down to a total of 5 for the combat (including empowerment; you would need to specify which levels it keeps.) All of the other rules from contest 1 would be unchanged.

People could choose to update/replace their combatants by sending me private messages with their builds, or leave them unchanged. Combatants that are left unchanged may lose magic paths in excess of 5, however.

I won't have time for the contest until the weekend, however. So it'd be run Saturday or Sunday night, probably.

Edit: To clarify, you have 5 maximum paths. You still only get 3 empowerments.
Reply With Quote
  #105  
Old December 17th, 2007, 11:48 PM

sum1lost sum1lost is offline
First Lieutenant
 
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
sum1lost is on a distinguished road
Default Re: Build Your SC Arena Competition!

Suggestion: Pretender battle-off. You can use pretender points, with an AWAKE pretender and NEUTREL scales. Any mobile pretender can be used.

-Balances out spell casters with combat pretenders. Hurray for titans and such! They might get a chance.
Reply With Quote
  #106  
Old December 17th, 2007, 11:48 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Build Your SC Arena Competition!

Quote:
Potatoman said:
All combatants would have a maximum of 5 path levels to work with. You may choose chassis with more than 5 magic levels (ie Djinn), but I would be mod it down to a total of 5 for the combat (including empowerment; you would need to specify which levels it keeps.) All of the other rules from contest 1 would be unchanged.

Sounds good!
Most participants will need to change/update the magic paths on their SC.
__________________
There can be only one.
Reply With Quote
  #107  
Old December 18th, 2007, 12:11 AM

Wick Wick is offline
Sergeant
 
Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
Wick is on a distinguished road
Default Re: Build Your SC Arena Competition!

I would also add that none of the SCs should be actual Pretenders. A Pretender chassis is fine but not the actual role with it's extra HPs and immunity to enslavement.
Reply With Quote
  #108  
Old December 18th, 2007, 12:37 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Build Your SC Arena Competition!

Quote:
Wick said:
I would also add that none of the SCs should be actual Pretenders. A Pretender chassis is fine but not the actual role with it's extra HPs and immunity to enslavement.
I noticed the same... and agree.
SC vs SC
__________________
There can be only one.
Reply With Quote
  #109  
Old December 18th, 2007, 02:35 AM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Build Your SC Arena Competition!

I feel kind of silly here, but where is the actual turn file? I can't seem to find it.
Reply With Quote
  #110  
Old December 18th, 2007, 06:36 AM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: Build Your SC Arena Competition!

Quote:
Shovah32 said:
I feel kind of silly here, but where is the actual turn file? I can't seem to find it.
It should be attached to the post with the rooster, i suspect that potatoman while editing the post has removed the attachment.

Also, i have sent my improved variant to battle, and im very interested, in how it will do.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.