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  #101  
Old February 11th, 2007, 07:56 PM
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Default Re: We\'re rockin\'!

Just waiting on Izzyz/Yomi...
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  #102  
Old February 11th, 2007, 09:09 PM

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Default Re: We\'re rockin\'!

Sorry for the delay. My first turn came back with the error "Orders not processed, CD Key error." I had loaded the game on my girlfriend's computer after being forced out of my house due to fumigation. I downloaded turn one on her computer, but was careful not to send my turn in from there. My first turn was only sent in from my home machine. Will I still be able to get turns processed? I will be home in 15 minutes and will submit a turn promptly.

Problem solved.
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  #103  
Old February 11th, 2007, 09:45 PM

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Default Re: We\'re rockin\'! *DELETED*

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  #104  
Old February 13th, 2007, 09:47 AM
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Default Problem

I have got the scales bug. Has anyone else? I believe its the Faerun map that is the cause. I ran a test game on the Faerun map and got exactly the same bug. I then ran a test game on the silent seas map and no problems. This is the first time I have ever had the scales bug and I think its entirely to do with using/playing on the Faerun map.

This bug really spoils my entire strategy. I will give it a few turns but if it persists I will abandon the game. Those with really bad scales will benefit hugely from this bug, well those who took order 3 prod 3 will be hugely disavantaged.

Anyone know a cure?
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  #105  
Old February 13th, 2007, 10:02 AM
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Teraswaerto Teraswaerto is offline
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Default Re: Problem

*edited*
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  #106  
Old February 13th, 2007, 12:24 PM
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Default Re: Problem

Quote:
Meglobob said:
I have got the scales bug. Has anyone else? I believe its the Faerun map that is the cause. I ran a test game on the Faerun map and got exactly the same bug. I then ran a test game on the silent seas map and no problems. This is the first time I have ever had the scales bug and I think its entirely to do with using/playing on the Faerun map.

This bug really spoils my entire strategy. I will give it a few turns but if it persists I will abandon the game. Those with really bad scales will benefit hugely from this bug, well those who took order 3 prod 3 will be hugely disavantaged.

Anyone know a cure?
Is this "scales bug" described precisely somewhere? Or would you care to do it here?

It would not be shocking to discover a Faerun specific bug, since this map was never explicitly converted to Dom3 by the creator, and I have limited map editing expertise. If there is a Faerun specific bug I certainly wonder if Hadrian's game encountered this (and I'll ask there). Of course the upside is that this may have a cure or workaround - but that would only take effect if we restarted.

Unfortunately I'm just an hour or so away from leaving for 3 days (see my next post), so I won't be around to resolve this until the 16th. This certainly sounds serious. If Meglobob is the only one affected, then we might consider letting him go AI, and soldiering on (losing one player this early is acceptable, although Meglobob has been one of our most active, and I would certainly hate to lose him).

If OTOH 3 or 4 players are being affected by a serious bug, then we have a major problem on our hands. For me at least, I really need to see an exact description of the bug and I need to know who's affected by it, before I can make any kind of decisions.
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  #107  
Old February 13th, 2007, 12:30 PM
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Default Re: Problem

OK, as I mentioned before starting the game, I'm going on a trip for the next 3 days. I've set the game to 72hr QH, but I'll try to get a turn in on the evening of the 15th (no guarantees).

W/r to Meglobob's scale bug, I would suggest that everyone submit their next turn anyhow, but the more information we can get out on this thread while I'm gone, the better. I especially want to know how many players are affected by it.

- Hellboy
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  #108  
Old February 13th, 2007, 01:08 PM
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Default Re: Problem

I am not affected. I am also in Hadrian's game and didn't have it there either.

It is an old bug, from Dom2 at least, maybe even Dom1. It happens on other maps too.

Restarting because of it would be IMO crazy, since it would make a lot of people unhappy, and I don't think there is anything you can do to ensure it wont hit someone again.

*edit*
I forgot to describe it... It gives you wrong scales initially, simple as that. If you took great scales, it hurts. If you took bad scales, it helps. I don't know the specifics exactly, but I'm pretty sure the scales will revert to their correct state with time.
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  #109  
Old February 13th, 2007, 01:42 PM
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Default Re: Problem

Quote:
Teraswaerto said:
*edit*
I forgot to describe it... It gives you wrong scales initially, simple as that. If you took great scales, it hurts. If you took bad scales, it helps. I don't know the specifics exactly, but I'm pretty sure the scales will revert to their correct state with time.
That is encouraging to me - not as bad as I feared (just by the name it sounded more permanent).

Quote:
I am not affected. I am also in Hadrian's game and didn't have it there either.

It is an old bug, from Dom2 at least, maybe even Dom1. It happens on other maps too.

Restarting because of it would be IMO crazy, since it would make a lot of people unhappy, and I don't think there is anything you can do to ensure it wont hit someone again.
Well, high among those unhappy ones, it certainly would make me unhappy!

One positive thing out of this, it sounds to me that Meglobob has a setup where this bug is repeatable. That means that there is a very good chance of identifying exactly what circumstances invoke this bug, and thus finding a workaround for it, without even doing any coding. If the devs take notice, this might also be a good clue for actually fixing the bug.

Of course, none of that helps Meglobob in this game. Meglo, were you aware that the condition is non-permanent? Also, I don't mean to offend, but I would suggest that lousy (but temporary) scales are a screw job that is perhaps less severe than losing your lab turn 1, or some of the awful start positions that are possible...

Anyhow, the main thing I am still interested in knowing is whether any other players are affected by this bug.
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  #110  
Old February 13th, 2007, 02:20 PM
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Default Re: Problem

My scales are perfectly normal.
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