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December 18th, 2007, 07:26 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Build Your SC Arena Competition!
So, I've sent in my next SC for Combat 2 (after sending in one that needs to be ignored).
I will be avenged!
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December 18th, 2007, 08:16 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Build Your SC Arena Competition!
@Potatoman
Please make sure every nation has all pathes full researched. Its important for the "Cast spells" command after the 5 initial rounds.
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December 18th, 2007, 10:28 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Build Your SC Arena Competition!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 18th, 2007, 12:18 PM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Build Your SC Arena Competition!
is an oracle with double ring of wizardry and double ring of sorcery is legal ?
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December 18th, 2007, 01:28 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Build Your SC Arena Competition!
Quote:
mathusalem said:
is an oracle with double ring of wizardry and double ring of sorcery is legal ?
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Well, as it would seem that there is no advantage to taking the oracle for magic paths (since everyone will have the same number), you could equip ring of sorcery, ring of wizardry, robe of the magi, crystal shield, rune smasher on any "regular" slotted unit to get the same magic and penetration (with a bonus of having extra reinvig)...plus you can add a starshine cap assuming astral is what you're going for so it'd actually be better.
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Baalz good player pledge
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December 18th, 2007, 02:33 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Build Your SC Arena Competition!
Quote:
mathusalem said:
is an oracle with double ring of wizardry and double ring of sorcery is legal ?
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You can't choose oracle because its immobile (and those can't join the arena)! But 2 equal rings in 1st and 3rd slot is allowed at the moment.
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December 18th, 2007, 02:43 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Build Your SC Arena Competition!
Quote:
calmon said:
@Potatoman
Please make sure every nation has all pathes full researched. Its important for the "Cast spells" command after the 5 initial rounds.
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I agree... also the first post within the topic should be updated to include the updated rules, deadlines for SC entry, and the date and time for the next arena event.
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There can be only one.
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December 18th, 2007, 04:17 PM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Build Your SC Arena Competition!
First post has been updated. Please look at the clarifications sections for more information about how the 5 path rule works.
Also, immobile pretenders ARE allowed. I will mod them to have a mapmove of 1 if you'd like to choose one.
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December 18th, 2007, 04:25 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Build Your SC Arena Competition!
Quote:
Potatoman said:
First post has been updated.
Also, immobile pretenders ARE allowed. I will mod them to have a mapmove of 1 if you'd like to choose one.
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I think you'd likely have to to #clearspec, to remove the immobile tag.
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December 18th, 2007, 05:27 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Build Your SC Arena Competition!
My SC relied on "Enslave mind", got few kills, and got killed by pretender that was immune, I am glad that next round will have no pretenders enabled.
No that I would use same strategy or anything :-)
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