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Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins! - Page 12 - .com.unity Forums
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  #111  
Old January 13th, 2012, 07:04 PM
Squirrelloid Squirrelloid is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Running

Quote:
Originally Posted by Valerius View Post
Talk about bad timing: I got two free forts this turn, one from a random event, the other from site searching. At least in one province I had a handful of troops but in the other I had no troops so your single zmey has already breached the walls.
Talk about bad timing, you got free forts in 2 of the 3 provinces in my initial strike!
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  #112  
Old January 30th, 2012, 01:35 PM

Korwin Korwin is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Running

Whats up?
http://www.llamaserver.net/doAdminAc...ion=showstales
Half the players stalled?

Myself I would be ready to call it quit and declare Squirreloid winner...
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  #113  
Old January 30th, 2012, 04:28 PM

Valerius Valerius is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Running

Sorry about that. I postponed hosting and then completely forgot about the game. RL has been busy so I haven't been at all focused on Dominions.

If you are ok with declaring Squirrelloid the winner I certainly have no objections. If I were spending more time on turns (when I actually submit them ) I could slow him down but I'd still lose. And given how he managed to survive that 3 vs 1 early on I'd say he deserves the win.
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  #114  
Old January 31st, 2012, 07:11 PM

Valerius Valerius is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Running

Ok, since Korwin and I concede and Lung Drago appears to be MIA I am declaring Squirrelloid the winner. Somewhat of an anticlimactic ending but there was definitely some excitement early on with the 3 vs 1 dogpile. Thanks everyone for playing and congratulations to Squirrelloid!
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