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  #121  
Old October 22nd, 2008, 06:36 PM

Mithras Mithras is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

The war with the druids is over. The matter has been settled peacefully.
A NAP has been declared (no escape clause)
In addition to that the giants now garantee Marvani territory. In the case of future NAPs with the giants any invasion of Marvani will be considered an invasion of Neifelhelm and thus in violation of such treaty, unless stated other wise in the treaty. (have covered everyt thing that needs covering.
Will post long flavour thing tomorow.
Oh and in view of the recent changes I now vote to keep the birds AI
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  #122  
Old October 22nd, 2008, 11:05 PM

lwarmonger lwarmonger is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

Sauromatia and Abysia clashed unintentionally in the wastelands near the swamplands of the Eastern Continental Mass. Poison versus blessed burning ones... the poison was winning out, but then a lucky fireball hit killed my Witch King, and my cowardly androphags ran. The vast majority of the Burning Ones were killed however, so we can call this a Pyrric victory for Abysia.

So far as the Sauromation Witch Kings are concerned the honors are evenly divided and peace may continue between our peoples.
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  #123  
Old October 23rd, 2008, 01:18 AM

Illuminated One Illuminated One is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

Well, I've reviewed my turn and the strategies I was planning for the next turns and allthough I first asked for a sub I am now against it.
Mostly because I'm really seeing some light again but I don't think it will make much difference anyway. So I guess I just fill you in on how I see the situation.
When Caelum and Niefel attacked me I couldn't really fight back so I just turtled in and put every gold I could come up with into PD, troops and battlemages while researching like mad. Got a little lucky against Caelum and with this turn against Niefel.
Now I've got counters to both of them and for the next turn I was planning to try and force one of them into an alliance or at least a peace in my favor and march against the other.
If that had failed and they still both attacked me I would have been able to defend my last castle for quite a long time, but in the end I'd be dead anyway.
So for me it looks like one of us is AI soon, sub or no sub.
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  #124  
Old October 23rd, 2008, 02:25 AM
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Tifone Tifone is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

There's no use for subs - as his nation can't be set to be played again after being set to AI. And of course we're not rolling back a turn. Not for personal reasons - I lost a mage with very lucky picks to Bogus last turn - but many battles have been fought and allowing people to change or avoid them now seems just wrong.
Keep up the good playing, guys
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  #125  
Old October 23rd, 2008, 01:44 PM

Illuminated One Illuminated One is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

A druid and a Niefel giant appear at each court in the known world.

The druids takes the word.

Fear no longer for the fate of Marverni, people of the world.
The Eagle Kings have been beaten and upon the battlefield of Nilmeria the leaders of Marverni and Niefelheim have sworn an oath of peace.
Furthermore we agreed that should war be brought to the giants then it is brought to the druids as well.
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  #126  
Old October 23rd, 2008, 02:42 PM

Mithras Mithras is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

Brokk has redeployed to the south but he has passed through the capitial of Niefelhelm in the proccess. He calls a meeting of the Ice Council. There is a long debate but eventually a conclusion is come to.
This is the proclamation of the ice council, a copy of which is sent to the druids.
"The druids of the Marveni have been noble. Therefore we have proclaimed them part of the alliance of the Jarls. And so we invite them to send a representative our council."
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  #127  
Old October 23rd, 2008, 02:59 PM
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Default Re: Principe - EA Machiavellian newbie game - Game started!

Turn 17 is in and it will be delayed as decided

(If someone wants to give me game-related or game-unrelated communications in the meanwhile, feel free to PM me )

Last edited by Tifone; October 23rd, 2008 at 03:24 PM..
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  #128  
Old October 26th, 2008, 02:05 PM

Mithras Mithras is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

Just noticed we all sent our turns in but autohost is off...
Is there a reason I don't know about that we need to keep from hosting the turn?
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  #129  
Old October 26th, 2008, 03:43 PM

lwarmonger lwarmonger is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

One of the players requested a delay for the weekend, and others agreed. So until that time as stated on Llamaserver comes around there will be no autohost.
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  #130  
Old October 26th, 2008, 03:54 PM

Mithras Mithras is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

I understand that, but everyone sent their turns in... perhaps I misunderstand autohost...
Does it host automaticaly when you have all H2 files or when the time limit is reached or both?
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