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  #141  
Old July 11th, 2012, 04:38 PM

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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

More or less agree.
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  #142  
Old July 12th, 2012, 01:29 AM

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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

Quote:
Originally Posted by Shardphoenix View Post
Quote:
and Kailasa can beat Oceania
Win a combat =/= win a war.
True. Although it is hard to win a war without winning at least some battles !
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  #143  
Old July 19th, 2012, 12:50 PM
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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

WHAT THE HELL? ARE WE BACK TO 24H?????????????
Damn, I`m TOTALLY f***ed up because of this stale.
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  #144  
Old July 19th, 2012, 08:45 PM

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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

what? hosting interval is still 36 hours... as it has been?
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  #145  
Old July 19th, 2012, 08:49 PM

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Default

I don't think we are back to 24h. I can't tell though since I admitted my turn early. In the game settings it says 36h. Not sure what happened here? Anyone else experiencing that? Also if the stale is so bad (say you are at war and are have half of your territories taken from you due to the stale or loose a mjaor battle because of that then I might be willing to roll back the turn (but generally its a bad idea coz there can be a lot of problems with a roll back ending up with screwing up the whole game so I'm not gonna do that unless its really really bad. You can PM me and try to explain what happened to you and so that I could try and judge if haveing the rollback is worth the risk.

I'm not sure if the co-admin has changed something or if it has been a llamaserver problem. I'll look into it. In the meanwhile I extend the current turn by 48 hours so that I can get a reply from shardphoenix and give myself some thinking/acting time.


Oh also another thing, I always declare in the main thread if I were to change the hosting interval, and also I'd never change it to less time that its supposed to be(due to the plans that people have made).

Last edited by bbz; July 19th, 2012 at 09:05 PM..
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  #146  
Old July 19th, 2012, 10:00 PM

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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

It could be a llamaserver problem. Generally, the server is pretty good, but it does have the occasional hiccup.
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  #147  
Old July 19th, 2012, 10:23 PM
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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

llamaserver keeps a log of any admin actions. So if you are back to 24h it should show up in there.
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  #148  
Old July 20th, 2012, 12:00 PM

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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

05:26 GMT on Tuesday June 5th
Hosting delayed by 3 hours.
19:08 GMT on Thursday June 7th
Hosting delayed by 6 hours.
01:07 GMT on Friday June 8th
Hosting delayed by 12 hours.
06:09 GMT on Friday June 8th
Hosting delayed by 4 hours.
05:09 GMT on Tuesday June 12th
Hosting delayed by 24 hours.
03:06 GMT on Wednesday June 27th
Hosting interval changed to 36 hours.
13:19 GMT on Monday July 2nd
Hosting delayed by 12 hours.
00:56 GMT on Friday July 20th
Hosting delayed by 48 hours.



Thanks soy,

I can't see anything wrong with this one.
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  #149  
Old July 20th, 2012, 12:41 PM
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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

Then, I guess, it`s my own fault.
Well, I request moving to 48h schedule, then.
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  #150  
Old July 20th, 2012, 09:29 PM

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Default Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

Quote:
Originally Posted by Shardphoenix View Post
Well, I request moving to 48h schedule, then.
I be OK with a 48 hour schedule.
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