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December 23rd, 2004, 11:40 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Fools Lament III (modded) - Recruiting Now!
Hm.... cursed sounds right to me...
BUT, I surely hate to see three people staling on the first turn, even though I was not one of those. It is only 1 turn, I suppose.
I will not object to rolling back again, for it is only the second turn. Though it might be next November before the game ends at this rate. And who knows which person is going to stale once again on another rollback!
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December 24th, 2004, 12:21 AM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Fools Lament III (modded) - Recruiting Now!
Well I am affected and I say we press on... it is less critical, in any case, given the settings of the game and the beefy starting positions.
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December 24th, 2004, 06:32 AM
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Corporal
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Join Date: Sep 2004
Posts: 104
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Re: Fools Lament III (modded) - Recruiting Now!
let's continue
ermor is willing to press on then it is good w/ me
i am not relient on summoning my troops from turn 1 and money troops is easly enough to catch up on. in the end all i will miss is the rnd behind in seaching my territories.
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December 24th, 2004, 03:22 PM
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Corporal
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Join Date: Aug 2004
Posts: 86
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Re: Fools Lament III (modded) - Recruiting Now!
I am sure you will all be happy to learn that I did not stall
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December 24th, 2004, 03:25 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
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Re: Fools Lament III (modded) - Recruiting Now!
Get him!!!
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December 24th, 2004, 05:46 PM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: Fools Lament III (modded) - Recruiting Now!
I staled my first turn too, but staling the first turn doesn't cost all that much, especially on very difficult research. I still managed to spend most of my money on the next turn.
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December 26th, 2004, 07:14 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Fools Lament III (modded) - Recruiting Now!
So the game continues immediatly after Ulm has made its turn then?
__________________
There are three kinds of people: Those who can count and those who can not.
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December 26th, 2004, 12:19 PM
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Corporal
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Join Date: Aug 2004
Posts: 86
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Re: Fools Lament III (modded) - Recruiting Now!
exact.
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December 26th, 2004, 10:36 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
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Re: SLOW!!!!
I am beginning to wonder if this game is ever going to actually happen. I might say it is moving at a snail's pace, but I think that would not be fair to the snail. I must admit that I am having second thoughts about entering this game, especially since I will be gone for 2 weeks in January.
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December 27th, 2004, 05:00 AM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: SLOW!!!!
Yeah, by the time the next turn hosts, I bet a few people will have entirely forgotten about the game. It's tough keeping 17 people organized.
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