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  #1  
Old March 29th, 2010, 11:13 PM
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Default Re: Blood Red FIGHT ON!)

I've won tons of real battles. Don't mistake the fact that you are the last player I haven't sat on yet with a delusion that I'm not actually winning. Just look at the score graphs and use your head...I've been crushing Shin as they're the only nation with the research to theoretically do anything at all to me and destroying the ogres who had started setting up a significant blood economy. Eriu is locked in a corner without a hell of a lot of options, and to be frank you're just not a long term threat so I've been more or less ignoring you. My gold income is almost 3 times everyone else put together (12524 gold this turn) and the only reason I'm throwing lizard men around is because I'm not terribly motivated to spend 5 hours micro'ing the turns for a nation this size and just drowning everyone in bodies has been effective enough - it just doesn't matter if I lose a 1000 bodies here or there.

Most games that specify them have victory conditions well below what I've already accomplished here...are you honestly taking a position that you have a snowball's chance of doing anything other than being annoying to me?
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  #2  
Old March 30th, 2010, 02:37 AM
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Default Re: Blood Red FIGHT ON!)

As one of the "sat on" I concede that I can do nothing but prolong the enevitable--and barely at that.

We should congratulate Baalz and declare him the winner.
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Old March 30th, 2010, 03:32 AM

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Default Re: Blood Red FIGHT ON!)

And then he can write his nehekara guide
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Old March 30th, 2010, 03:34 AM

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Default Re: Blood Red FIGHT ON!)

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And then he can write his nehekara guide
Or add it to mine plx! I don't want mine to be overshadowed by teh ownage baalz guide
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Old March 30th, 2010, 03:38 AM
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Default Re: Blood Red FIGHT ON!)

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And then he can write his nehekara guide
Or add it to mine plx! I don't want mine to be overshadowed by teh ownage baalz guide
I think we need a guide on how to fight them.
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Old March 30th, 2010, 04:07 AM

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Default Re: Blood Red FIGHT ON!)

They are pretty potent, but I think this is the first mp game they've been in where they could potentially win. I don't think, as an outsider, I should probably talk about how to fight them, or I'd start theorycrafting with you. Certain things are pretty obvious go to spells against them, like wither bones... if you could get that early in a game against them, they'd be really hard-pressed to beat you.
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Old March 30th, 2010, 04:18 AM
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Default Re: Blood Red FIGHT ON!)

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Certain things are pretty obvious go to spells against them, like wither bones... if you could get that early in a game against them, they'd be really hard-pressed to beat you.
They weren't. I should probably have attacked sooner, but the accuracy on Wither Bones isn't good enough to quickly and easily take out Tomb Scorpions.
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Old March 30th, 2010, 04:27 AM
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Default Re: Blood Red FIGHT ON!)

I agree, but my impression is that you really need to catch them early; once they get rolling...they're a tough nut to crack.
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Old March 30th, 2010, 06:24 AM
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Default Re: Blood Red FIGHT ON!)

Who ever came up with the idea of having regenerating high-prot soldiers, supported by immortal mages and un-breaking trampling health-mosters should consider perhaps to rethink something

Once those scorpions start rolling, there is no way to stop them fast enough to actually get your hands on those immortal mages guarded by regenerating guardians (the regeneration is enough to make banishment useless against them; excellent way to basically them immune to destruction, because lets say Eriu mages will automatically revert to Banishment when fighting them, but they will never be able to Banish the guardians to death).

Suggestions for Nehekara:

Remove the regeneration from the guardians. Regeneration is just silly and stupid and make them in effect immune to Banish which the AI attempts to use against them.

The price on the Bone Scorpions have to be made *much* higher (like tenfold), because there is absolutely no way to stop them fast (unbreakable, massive HP, excellent resistances, trample), and it sucks to get swamped by them.

Immortal mages are by definition a bad thing. If immortal, they should be priced somewhere between silly and insane, not as basic affordable commanders.



Cheers to Baalz for the victory! You truly did show just how unbalanced Nehekara is in the hands of somebody who knows what to do with them
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Old March 30th, 2010, 07:04 AM

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Default Re: Blood Red FIGHT ON!)

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The price on the Bone Scorpions have to be made *much* higher (like tenfold), because there is absolutely no way to stop them fast (unbreakable, massive HP, excellent resistances, trample), and it sucks to get swamped by them.

Immortal mages are by definition a bad thing. If immortal, they should be priced somewhere between silly and insane, not as basic affordable commanders.



Cheers to Baalz for the victory! You truly did show just how unbalanced Nehekara is in the hands of somebody who knows what to do with them
Bone scorpions are already 18d per scorpion... increasing the cost tenfold would make them more expensive than seraphs! That might be a bit much. Sounds like you got hit by a bunch at once, so either baalz has a construction site somewhere or he hit you with a crazily expensive army. Also you forgot to mention they have fear :P

Also the immortal mages are 500 gold and cap only, so it's not like they go for pennies.
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