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  #171  
Old August 31st, 2004, 08:46 AM

Aku Aku is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

deccan that sounds fine by me

turn 11 is up
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  #172  
Old September 1st, 2004, 02:53 AM
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Lepakko Lepakko is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open *DELETED*

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  #173  
Old September 1st, 2004, 09:19 AM

Frosted Flake Frosted Flake is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

People are bound to start next to each other...didnt need to attack me turn 7 though. Anyhow I have Jotun's capital now ...and plan on keeping it.

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  #174  
Old September 1st, 2004, 09:31 AM
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Boron Boron is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

Quote:
Aku said:
It could also be a misfortune event that caused arco to lose a province. But going by the graphs...Ulm, Mictlan, and Jotum all gained a province the same time Arco lost his.

And it looks like Ulm is going to invade me also.
The nation of mictlan has gone insane and gone to war with ulm since they provoked us by spies causing unrest to do so .
Ermor your time has come to make a few easy grabs on ulm .
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  #175  
Old September 1st, 2004, 01:44 PM

msew msew is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

just want to say: The pangaea satyrs are the bravest units ever. Everyone should be sending pangaea requests to train your troops in morale uberness.
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  #176  
Old September 1st, 2004, 01:54 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

Quote:
just want to say: The pangaea satyrs are the bravest units ever. Everyone should be sending pangaea requests to train your troops in morale uberness.
Today was a bad day for me, but seeing my province defence destroying your main army made me smile again . Anyway, it was a nice idea to use the kraken as an SC.
However,I offered you peace and you attacked me. Now I'll drive you back into the waters you came from squidhead
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  #177  
Old September 1st, 2004, 01:57 PM

Thufir Thufir is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

Well, it seems that violence is breaking out everywhere, and thus the game's namesake is fulfilled

I must admit, I did expect that the indies would mostly gone before chaos ensued...
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  #178  
Old September 1st, 2004, 02:09 PM

msew msew is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

yeah I am going to crawl into a hole as that battle was so utterly jacked up.
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  #179  
Old September 1st, 2004, 02:19 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

What really annoys me is that you managed to slow both of us so much that we are no match for the other nations out there.
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  #180  
Old September 1st, 2004, 07:02 PM

deccan deccan is offline
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Default Re: MP Game - Pandemonium (noob/int game) - open

Quote:
Thufir said:
Well, it seems that violence is breaking out everywhere, and thus the game's namesake is fulfilled

I must admit, I did expect that the indies would mostly gone before chaos ensued...
It seems to me that high indy settings encourages players to go after provinces that have already been cleared by other opponents instead of risking troops taking new indies. A lower indy setting should help to reduce early wars and push players to kill all indies before engaging in a potentially debillitating early war.
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