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August 31st, 2004, 08:46 AM
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Captain
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Join Date: Jul 2004
Location: New York
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Re: MP Game - Pandemonium (noob/int game) - open
deccan that sounds fine by me
turn 11 is up
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September 1st, 2004, 02:53 AM
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Corporal
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Join Date: Apr 2004
Location: Finland
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Re: MP Game - Pandemonium (noob/int game) - open *DELETED*
Post deleted by Lepakko
__________________
Just Brain mean
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September 1st, 2004, 09:19 AM
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Corporal
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Join Date: May 2004
Location: vermont
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Re: MP Game - Pandemonium (noob/int game) - open
People are bound to start next to each other...didnt need to attack me turn 7 though. Anyhow I have Jotun's capital now ...and plan on keeping it.
Frosted Flake
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September 1st, 2004, 09:31 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: MP Game - Pandemonium (noob/int game) - open
Quote:
Aku said:
It could also be a misfortune event that caused arco to lose a province. But going by the graphs...Ulm, Mictlan, and Jotum all gained a province the same time Arco lost his.
And it looks like Ulm is going to invade me also.
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The nation of mictlan has gone insane and gone to war with ulm since they provoked us by spies causing unrest to do so .
Ermor your time has come to make a few easy grabs on ulm .
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September 1st, 2004, 01:44 PM
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Corporal
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Join Date: Jun 2004
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Re: MP Game - Pandemonium (noob/int game) - open
just want to say: The pangaea satyrs are the bravest units ever. Everyone should be sending pangaea requests to train your troops in morale uberness.
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September 1st, 2004, 01:54 PM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
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Re: MP Game - Pandemonium (noob/int game) - open
Quote:
just want to say: The pangaea satyrs are the bravest units ever. Everyone should be sending pangaea requests to train your troops in morale uberness.
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Today was a bad day for me, but seeing my province defence destroying your main army made me smile again . Anyway, it was a nice idea to use the kraken as an SC.
However,I offered you peace and you attacked me. Now I'll drive you back into the waters you came from squidhead
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September 1st, 2004, 01:57 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: MP Game - Pandemonium (noob/int game) - open
Well, it seems that violence is breaking out everywhere, and thus the game's namesake is fulfilled
I must admit, I did expect that the indies would mostly gone before chaos ensued...
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September 1st, 2004, 02:09 PM
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Corporal
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Join Date: Jun 2004
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Re: MP Game - Pandemonium (noob/int game) - open
yeah I am going to crawl into a hole as that battle was so utterly jacked up.
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September 1st, 2004, 02:19 PM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
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Re: MP Game - Pandemonium (noob/int game) - open
What really annoys me is that you managed to slow both of us so much that we are no match for the other nations out there.
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September 1st, 2004, 07:02 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: MP Game - Pandemonium (noob/int game) - open
Quote:
Thufir said:
Well, it seems that violence is breaking out everywhere, and thus the game's namesake is fulfilled
I must admit, I did expect that the indies would mostly gone before chaos ensued...
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It seems to me that high indy settings encourages players to go after provinces that have already been cleared by other opponents instead of risking troops taking new indies. A lower indy setting should help to reduce early wars and push players to kill all indies before engaging in a potentially debillitating early war.
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