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  #181  
Old February 13th, 2012, 05:31 PM

Ossa Ossa is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Hmm... id didnt seem to have taken my turn before the llamaserver troubles.. oh well.
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  #182  
Old February 13th, 2012, 07:05 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Quote:
Originally Posted by Nightfall View Post
Quote:
Originally Posted by Ragnarok-X View Post
Why is that ?
Order 3 is really strong with Pythium. Your income seems to be too low for that.
Maybe you can play Pythium without Hydra.
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  #183  
Old February 13th, 2012, 09:15 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Quote:
Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
EA Hinnom? Still refusing to confirm or deny
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  #184  
Old February 13th, 2012, 10:12 PM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

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Originally Posted by Blubbernaught View Post
And having had time to think about choices and let myself start second guessing my initial ideas, the E9 Cyclops would have been a good way to go.
Actually I think the E9 Cyclops is a trap for MA Abyssia, looks good on paper, but more than anything MA Abyssia needs magic diversity from the pretender.
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  #185  
Old February 14th, 2012, 08:42 AM

Korwin Korwin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

WTF. how growded is this map?

Oh, hello TC. Want an banana?
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  #186  
Old February 14th, 2012, 11:08 AM
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samoht samoht is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

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WTF. how growded is this map?

Oh, hello TC. Want an banana?
Yeah I just ran into Ashdod... or... whatever the MA Middle Eastern giants are called.

Somebody say NAP?
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  #187  
Old February 14th, 2012, 11:29 AM

Pavonis Pavonis is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Gah! Two bandit events in a row! I swear I'm going with +3 luck next game so this doesn't happen >_<.
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  #188  
Old February 14th, 2012, 02:57 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

The Glorious nation of Ashdod is sending a private missive to Ermor presently.


at 13 provinces per player, it shouldn't be that crowded...
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  #189  
Old February 14th, 2012, 03:09 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

When I send private messages, they don't go to my sent messages box. Are they still being sent?
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  #190  
Old February 14th, 2012, 03:18 PM
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samoht samoht is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

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Originally Posted by 3V4JKZ2 View Post
When I send private messages, they don't go to my sent messages box. Are they still being sent?
Yup! I got it. And responded.
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