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February 13th, 2012, 05:31 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Hmm... id didnt seem to have taken my turn before the llamaserver troubles.. oh well.
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February 13th, 2012, 07:05 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Nightfall
Quote:
Originally Posted by Ragnarok-X
Why is that ?
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Order 3 is really strong with Pythium. Your income seems to be too low for that.
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Maybe you can play Pythium without Hydra.
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February 13th, 2012, 09:15 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
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EA Hinnom? Still refusing to confirm or deny 
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February 13th, 2012, 10:12 PM
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Sergeant
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Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Blubbernaught
And having had time to think about choices and let myself start second guessing my initial ideas, the E9 Cyclops would have been a good way to go.
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Actually I think the E9 Cyclops is a trap for MA Abyssia, looks good on paper, but more than anything MA Abyssia needs magic diversity from the pretender.
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February 14th, 2012, 08:42 AM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
WTF. how growded is this map?
Oh, hello TC. Want an banana?
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February 14th, 2012, 11:08 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Korwin
WTF. how growded is this map?
Oh, hello TC. Want an banana?
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Yeah I just ran into Ashdod... or... whatever the MA Middle Eastern giants are called.
Somebody say NAP?
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February 14th, 2012, 11:29 AM
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Private
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Join Date: Feb 2012
Location: Tokyo, Japan
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Gah! Two bandit events in a row! I swear I'm going with +3 luck next game so this doesn't happen >_<.
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February 14th, 2012, 02:57 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The Glorious nation of Ashdod is sending a private missive to Ermor presently.
at 13 provinces per player, it shouldn't be that crowded...
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February 14th, 2012, 03:09 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
When I send private messages, they don't go to my sent messages box. Are they still being sent?
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February 14th, 2012, 03:18 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by 3V4JKZ2
When I send private messages, they don't go to my sent messages box. Are they still being sent?
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Yup! I got it. And responded.
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