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February 13th, 2012, 04:18 PM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
...new turn...
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February 13th, 2012, 05:31 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Hmm... id didnt seem to have taken my turn before the llamaserver troubles.. oh well.
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February 13th, 2012, 09:15 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
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EA Hinnom? Still refusing to confirm or deny 
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February 14th, 2012, 08:42 AM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
WTF. how growded is this map?
Oh, hello TC. Want an banana?
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February 14th, 2012, 11:08 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Korwin
WTF. how growded is this map?
Oh, hello TC. Want an banana?
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Yeah I just ran into Ashdod... or... whatever the MA Middle Eastern giants are called.
Somebody say NAP?
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February 14th, 2012, 11:29 AM
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Private
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Join Date: Feb 2012
Location: Tokyo, Japan
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Gah! Two bandit events in a row! I swear I'm going with +3 luck next game so this doesn't happen >_<.
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February 14th, 2012, 02:57 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The Glorious nation of Ashdod is sending a private missive to Ermor presently.
at 13 provinces per player, it shouldn't be that crowded...
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February 14th, 2012, 03:09 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
When I send private messages, they don't go to my sent messages box. Are they still being sent?
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February 14th, 2012, 03:18 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by 3V4JKZ2
When I send private messages, they don't go to my sent messages box. Are they still being sent?
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Yup! I got it. And responded.
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February 14th, 2012, 03:44 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
RUMORS SPREAD like wide fire through out the land of a giant nation forged by the C'tis, one big enough to swallow many nations. Only the nation of the T'ien Chi'i seem to be able to keep pace with them. On the other, Man seems to be pursuing a policy of isolation.
Despite the awake God, the message of the C'tis doesn't as far as other, perhaps the godling isn't to that strong in its domain.
It is during these weeks that nations are starting to reach out, and borders are being established. No one nation wishes to strike the first blow it seems.
The people proclaim that the Abysia are the wisest nation, knowing more about magic than any others.
Where are these rumors coming from, and what do they mean? The leaders of the many nations must sort truth from fiction.
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