|
|
|
|
|
December 15th, 2001, 03:40 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets *DELETED*
Post deleted by Mephisto
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
December 18th, 2001, 11:18 PM
|
|
Captain
|
|
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
Finally got around to updating another AI for se4 1.49.
The Cephalopeian Kingdom (Squids in Space )
1008710257.zip
These are just AI/.emp and .txt files, the actual graphic files (as always) are available on the Kuat Drive Yards by Andres.....
Enjoy!
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
|
December 20th, 2001, 08:17 PM
|
Major
|
|
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
Updated my shipset with AI and also for Gold.
12-26-01 : Fixed errors in Genral and Constr_Facility files.
For 1.49 -
Shadri.zip
For Gold -
Shadri_Gold.zip
Thank you to Mephisto for providing me with an AI template to follow (used the Centauri as a guidline for certain things).
Let me know if you encounter any problems. The Shadri are meant to be a 'friendly' race that is more interested in exploration and research than war, but they will fight if pushed. They also have a long memory for past wrongs committed against them.
[ 26 December 2001: Message edited by: Val ]
|
January 3rd, 2002, 07:37 PM
|
|
Captain
|
|
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
AI update.
Se4 1.49 Version of the Star Wars Empire 1 (sw-emp1, Vader's fleet). Included are .emp files for use with the race. Only .txt and .emp files are in this update, the original race bitmaps are available at Kuat Drive Yards.
1010079367.zip
Enjoy, any comments/etc please post or email me.
I_8_BAD_GRAPES@hotmail.com
There has been significant changes to all files from previous Versions of the sw-emp1, most notibly the design of ships and the Vehicle-Constructions.txt file.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
|
January 21st, 2002, 03:10 PM
|
Private
|
|
Join Date: Aug 2001
Location: Manchester, NH
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
Star Control : Ur-Quan Shipset
Version 1.0 by C.S. Durham
The Ur-Quan have returned!
The Ur-Quan have rudimentary AI. I know it works with ver. 1.49
Ur-Quan Shipset
|
January 24th, 2002, 01:38 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
[ June 15, 2002, 07:30: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
January 27th, 2002, 03:41 AM
|
|
Colonel
|
|
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
Here are the Last Pyrochette files for the 1.49 Version. The next updates will be only for the Gold Version.
If you currently have the Pyrochette Race, you only need the Update, if not, use the other link.
Pyrochette for 1.49
Update Pyrochette for 1.49
|
January 27th, 2002, 03:43 AM
|
|
Colonel
|
|
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
Here are the Last Aquilaeian files for the 1.49 Version. The next updates will be only for the Gold Version.
If you currently have the Aquilaeian Race, you only need the Update, if not, use the other link.
Aquilaeian for 1.49
Update Aquilaeian for 1.49
|
January 30th, 2002, 06:45 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
Out dated
[ June 15, 2002, 07:29: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
February 5th, 2002, 08:49 PM
|
|
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: AI Races/Ship Sets
This is a test ship set for pequeninos race from "Speaker for the Dead" by Orson S. Card.
It has no aI yet, I will add it later if you find these ships worth enough to make pequeninos.
1012935084.zip
[ 05 February 2002: Message edited by: oleg ]
[ 05 February 2002: Message edited by: oleg ]
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|