.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old December 1st, 2020, 07:53 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

Yes. I only brought the tanks forward if I knew the area was free of AT guns.

A hidden Pueppchen caused my one tank loss.

Also, I didn't have to mount anyone on the tanks. there was always enough time for the infantry to walk to the objectives.
Reply With Quote
  #12  
Old December 2nd, 2020, 06:01 AM

Ts4EVER Ts4EVER is offline
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

Maybe I need to give the player a bit less time then.
Reply With Quote
  #13  
Old December 2nd, 2020, 02:08 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

Or make the start line further from the objectives.
Reply With Quote
  #14  
Old December 2nd, 2020, 07:54 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,960
Thanked 5,695 Times in 2,813 Posts
DRG will become famous soon enough
Default Re: [WIP] Campaign - Breakout!

.....or bring units into the game later as reinforcements
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #15  
Old December 3rd, 2020, 03:19 PM

Ts4EVER Ts4EVER is offline
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

Not really possible in a campaign where you just have your core force 90% of the time.
Reply With Quote
  #16  
Old December 3rd, 2020, 04:46 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,960
Thanked 5,695 Times in 2,813 Posts
DRG will become famous soon enough
Default Re: [WIP] Campaign - Breakout!

Core units can be made reinforcements for one particular battle in the campaign. If you are trying to make the battle less "set piece" where the player has the time to clear the area of AT weapons with infantry before bringing tanks forward having units come on as reinforcements allows that to happen and if you set up a lower chance of them arriving on a set turn you add another dimension of uncertainty to the battle.

This started off with Retlt saying he only brought tanks forward when he suspected the area was free of AT guns and you suggested less time and that is a perfectly valid and simple way to give players less time to do things " by the numbers"..but so is starting them further from the battle and making some re-inforcements does much the same but in a different way.

There are lots of ways to cut down on the time players have to accomplish their task but certainly cutting back the turns a bit might do that with less work
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #17  
Old December 3rd, 2020, 05:07 PM

Ts4EVER Ts4EVER is offline
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

Really, how can you make a core unit reinforce?
Reply With Quote
  #18  
Old December 3rd, 2020, 05:20 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

You cannot make a core unit a reinforcement, but auxiliaries can be given as such.
Reply With Quote
  #19  
Old December 3rd, 2020, 05:37 PM

Ts4EVER Ts4EVER is offline
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: [WIP] Campaign - Breakout!

Yeah that's what I meant. The campaign uses very few aux units.
Reply With Quote
  #20  
Old December 3rd, 2020, 05:47 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,960
Thanked 5,695 Times in 2,813 Posts
DRG will become famous soon enough
Default Re: [WIP] Campaign - Breakout!

Quote:
Originally Posted by Mobhack View Post
You cannot make a core unit a reinforcement, but auxiliaries can be given as such.
Ah yes, now I remember..........
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.