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July 10th, 2004, 07:05 AM
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Corporal
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Join Date: Jun 2004
Location: texas
Posts: 159
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Re: map editor help
my map editor is Version 1.31 is this the latest Version ?(some downloaded maps wont load)
__________________
Laaanndd!!!! ---lex luthor
se4 code
L+++ GDY $!+ Fr! C+++ SDS T+hot SF* TCP A&++ M++lrn Mp* RO!V Pw++ Fq Nd** RP+ G++ Au Mm+
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July 10th, 2004, 07:07 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: map editor help
The map editor has not been updated in years.
Quote:
(some downloaded maps wont load)
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Which maps? It is possible they were made using a mod with custom SectType.txt information. In such a case, the stock game data files would not allow you to load the map in the Map Editor.
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July 10th, 2004, 07:08 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: map editor help
Those maps that don't work probably were created using a mod that altered the sector types, or something similar.
Try loading it with your path.txt set to the related mod if you can figure out which it is.
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Things you want:
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July 10th, 2004, 07:45 AM
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Corporal
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Join Date: Jun 2004
Location: texas
Posts: 159
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Re: map editor help
downloaded from pbw server
maps that fail to load in the map editor and i pressed clear between each attempt to load
gridwars.map correction close and reopen editor
planet and moom.map nothing opens it
sixpack map correction close and reopen editor
ok
correction all maps except the planet and moon map loaded fine IF i closed and reopend the editor between each map whether i clear it or not
__________________
Laaanndd!!!! ---lex luthor
se4 code
L+++ GDY $!+ Fr! C+++ SDS T+hot SF* TCP A&++ M++lrn Mp* RO!V Pw++ Fq Nd** RP+ G++ Au Mm+
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July 10th, 2004, 07:50 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: map editor help
Try loading them in FQM Deluxe.
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July 10th, 2004, 07:55 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: map editor help
The map editor is more trouble than it is fun. I suggest you make a new map with the game, save it, and then open THAT map in the map editor. Save often and frequently.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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July 10th, 2004, 08:00 AM
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Corporal
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Join Date: Jun 2004
Location: texas
Posts: 159
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Re: map editor help
thanks guys i appreicate
guess i'll have to install the newly downed fqm mod and check out all its lil features
laters (2am my tz and the pumpkin just did the clock
__________________
Laaanndd!!!! ---lex luthor
se4 code
L+++ GDY $!+ Fr! C+++ SDS T+hot SF* TCP A&++ M++lrn Mp* RO!V Pw++ Fq Nd** RP+ G++ Au Mm+
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July 10th, 2004, 08:45 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
Posts: 538
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Re: map editor help
Here is an idea for a extra money spinner for MM - create a up to date map editor for SE4 and then SE% (along with a sceniro editor - tech editor and also a mod file editor) and charge $4 bucks a download (direct link via email to download file from a secure internet server) im sure folks would pay a few bucks for it and it would come in handy.
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