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October 11th, 2002, 05:23 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
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Re: newest beta patch?
Quote:
quote:
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Argh !! So long for the formely best armor of the game...
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Wow. That is a massive change. Seems like this would take a redesign of Organic Armor to have this take effect. Is there any more specific details about the way it works compared to the way it will work when fixed?
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That goes along with:
Quote:
5. Fixed - Ships with regnerating armor will regnerate all of their armor
at the end of combat.
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The idea is that Organic Armor should regenerate imidiately after a battle is over, not only regenerating during combat.
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October 11th, 2002, 05:39 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: newest beta patch?
[quote]
>Damn! So much for the Computer Virus and AS combo.
Yeah, I think that is not a good change.
{/quote]
I disagree. If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
Now, if the ship had an MC *and* crew quarters/ bridge, and you destroyed the MC, I'd have no problem with the use of an Allegiance Subverter.
Maybe an "allegiance subverter virus" weapon should be added which does to MCs what the AS does to a crew...
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October 11th, 2002, 06:21 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: newest beta patch?
Maybe you could have a MC that will avoid the subVersion... But then even if you have a MC there still be the requirment of 1 crew and 1 lifesupport. That way if MC gets destroyed the ship can then be taking with the AS. Would this be a good idea?
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October 11th, 2002, 06:26 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: newest beta patch?
[quote]Originally posted by dogscoff:
Quote:
>If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
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OK, the urge for realisim rears it's ugly head.
For the record, I found it irritating when my MC ships were (rarely) taken by AI psychic races that got lucky with the direct fire weapons.
However, if the MC is destroyed and not taken over by AS or a boarding party, how does the original empire get it home?
The original way was, grudgeingly, more balanced
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October 11th, 2002, 06:34 PM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: newest beta patch?
I disagree. If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
I would agree with you except for one point, a ship that has had it's MC destroyed can still fight. Where's the logic in that? If MM would change that then the AS not working would be fine.
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October 11th, 2002, 06:35 PM
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Brigadier General
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Join Date: Dec 2001
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Re: newest beta patch?
[quote]Originally posted by Arkcon:
quote: Originally posted by dogscoff:
Quote:
>If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
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OK, the urge for realisim rears it's ugly head.
For the record, I found it irritating when my MC ships were (rarely) taken by AI psychic races that got lucky with the direct fire weapons.
However, if the MC is destroyed and not taken over by AS or a boarding party, how does the original empire get it home?
The original way was, grudgeingly, more balanced Ships without MCs still get 1 movement.
Of course, you can still send the UBERFAST (Quantum engines, Solar sail, Quantum reactor, Propulsion Experts) repair frigate...
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October 11th, 2002, 06:50 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: newest beta patch?
I think he's referring to the fact that there are no crew, and no computer, so how does the ship decide to fire its engines and go somewhere.
I suggest thinking of it as a distributed computer, rather than one mainframe.
All of the subprocessors located near the other components could survive, and collectively make decisions at a greatly reduced speed.
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October 11th, 2002, 07:07 PM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
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Re: newest beta patch?
From the data files;
AS: Artificially intelligent neural-net computer that can control an entire starship without need of a crew and gain experience from its actions.
Virus: Computer virus which is beamed to an enemy ship and then destroys any Master Computers.
If the MC controls the entire ship then once it is destroyed that ship should be dead in the water, not able to move and more importantly, not able to attack.
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This is the 21st century, right? Then where the hell is my flying car?
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October 11th, 2002, 07:10 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: newest beta patch?
Quote:
Originally posted by Suicide Junkie:
I think he's referring to the fact that there are no crew, and no computer, so how does the ship decide to fire its engines and go somewhere.
I suggest thinking of it as a distributed computer, rather than one mainframe.
All of the subprocessors located near the other components could survive, and collectively make decisions at a greatly reduced speed.
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Valid point. So, while we're forced to submit to realisim ... when this ship with a bLasted master computer arrives home for repair ... all of it's experience is lost, right? No, not the way it works.
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October 11th, 2002, 08:47 PM
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Colonel
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Join Date: Jan 2001
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Re: newest beta patch?
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