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  #11  
Old November 14th, 2006, 03:55 PM

Shovah32 Shovah32 is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

Whoops, miscounted nations (since FAJ hadnt picked i forgot to count him)
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  #12  
Old November 14th, 2006, 04:00 PM

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Default Re: 6 players, 150 prov., early era, slightly rich

Quote:
First MP game is fine as long as you've played SP enough that you think you can manage.
Well i don't know, i am playing my first games and in SP default difficulty im not having a difficult time, but i don't know...
For the blitz i am not sure, i live in Europe, i have to calculate what time it will be here :-) if there are too much problems let another guy take my place... :-(
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  #13  
Old November 14th, 2006, 05:57 PM
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FAJ FAJ is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

I chose C'tis. It didn't let me upload my god, I just chose the nation and it said "You god is now in control of C'tis".

P.S. I am good for a blitz weekday evenings. Wenesday 8:30 is fine.
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  #14  
Old November 14th, 2006, 06:29 PM
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DrPraetorious DrPraetorious is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

FAJ - how many different C'tis gods do you have stored in newlords? If you only have the one, it selects and uploads that one automatically, so you might want to doublecheck that it's really the build you want.

If it isn't I think you can just upload a replacement God.
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  #15  
Old November 14th, 2006, 06:49 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

I only had one, and i wanted it. This is my first time playing C'tis in Dom3, so I only had one god. Never played an MP before with a nation I only had one pretender before.
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  #16  
Old November 14th, 2006, 07:15 PM

FrankTrollman FrankTrollman is offline
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Default Re: 6 players, 150 prov., early era, slightly rich

Sauromatia is up.

-Frank
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  #17  
Old November 14th, 2006, 10:31 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

Okay, the game is started.

If we can blitz a few turns tomorrow night - great. I'll be getting home at about this time (check the timestamp on this message).

If you want to download the rgb file directly (and spare my poor computer) I'll attach it and the map file to the root post shortly.
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  #18  
Old November 14th, 2006, 10:35 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

8:30 tommorow blitz then?

Anyone who cant make it?
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  #19  
Old November 14th, 2006, 11:02 PM
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Default Re: 6 players, 150 prov., early era, slightly rich

Quote:
FAJ said:
8:30 tommorow blitz then?

Anyone who cant make it?
I'll do my best to make it, but I can't guarantee it. [img]/threads/images/Graemlins/Racoon.gif[/img]
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  #20  
Old November 15th, 2006, 07:39 AM

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Default Re: 6 players, 150 prov., early era, slightly rich

When i try to enter the game i start "receiving map image". When the bar is completely loaded the game quits...i think its not a nice problem...
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