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  #11  
Old October 11th, 2002, 05:23 PM

Atraikius Atraikius is offline
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Default Re: newest beta patch?

Quote:
quote:
--------------------------------------------------------------------------------
Argh !! So long for the formely best armor of the game...
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Wow. That is a massive change. Seems like this would take a redesign of Organic Armor to have this take effect. Is there any more specific details about the way it works compared to the way it will work when fixed?
That goes along with:

Quote:
5. Fixed - Ships with regnerating armor will regnerate all of their armor
at the end of combat.
The idea is that Organic Armor should regenerate imidiately after a battle is over, not only regenerating during combat.
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  #12  
Old October 11th, 2002, 05:39 PM
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Default Re: newest beta patch?

[quote]
>Damn! So much for the Computer Virus and AS combo.

Yeah, I think that is not a good change.
{/quote]

I disagree. If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.

Now, if the ship had an MC *and* crew quarters/ bridge, and you destroyed the MC, I'd have no problem with the use of an Allegiance Subverter.

Maybe an "allegiance subverter virus" weapon should be added which does to MCs what the AS does to a crew...
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  #13  
Old October 11th, 2002, 06:21 PM
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Default Re: newest beta patch?

Maybe you could have a MC that will avoid the subVersion... But then even if you have a MC there still be the requirment of 1 crew and 1 lifesupport. That way if MC gets destroyed the ship can then be taking with the AS. Would this be a good idea?
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  #14  
Old October 11th, 2002, 06:26 PM
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Default Re: newest beta patch?

[quote]Originally posted by dogscoff:
Quote:
>If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
OK, the urge for realisim rears it's ugly head.

For the record, I found it irritating when my MC ships were (rarely) taken by AI psychic races that got lucky with the direct fire weapons.

However, if the MC is destroyed and not taken over by AS or a boarding party, how does the original empire get it home?

The original way was, grudgeingly, more balanced
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  #15  
Old October 11th, 2002, 06:34 PM
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Default Re: newest beta patch?

I disagree. If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.


I would agree with you except for one point, a ship that has had it's MC destroyed can still fight. Where's the logic in that? If MM would change that then the AS not working would be fine.
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  #16  
Old October 11th, 2002, 06:35 PM
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TerranC TerranC is offline
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Default Re: newest beta patch?

[quote]Originally posted by Arkcon:
quote:
Originally posted by dogscoff:
Quote:
>If a ship is designed with a master computer, then there is no crew and no bridge. Once the MC is gone there's no-one to convert and no way to fly the damn thing.
Maybe you should be allowed to put boarding parties aboard and then fly it home under reduced speed/ functionality, but using the AS makes no sense at all.
OK, the urge for realisim rears it's ugly head.

For the record, I found it irritating when my MC ships were (rarely) taken by AI psychic races that got lucky with the direct fire weapons.

However, if the MC is destroyed and not taken over by AS or a boarding party, how does the original empire get it home?

The original way was, grudgeingly, more balanced

Ships without MCs still get 1 movement.
Of course, you can still send the UBERFAST (Quantum engines, Solar sail, Quantum reactor, Propulsion Experts) repair frigate...
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  #17  
Old October 11th, 2002, 06:50 PM
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Default Re: newest beta patch?

I think he's referring to the fact that there are no crew, and no computer, so how does the ship decide to fire its engines and go somewhere.

I suggest thinking of it as a distributed computer, rather than one mainframe.

All of the subprocessors located near the other components could survive, and collectively make decisions at a greatly reduced speed.
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  #18  
Old October 11th, 2002, 07:07 PM
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Default Re: newest beta patch?

From the data files;

AS: Artificially intelligent neural-net computer that can control an entire starship without need of a crew and gain experience from its actions.

Virus: Computer virus which is beamed to an enemy ship and then destroys any Master Computers.

If the MC controls the entire ship then once it is destroyed that ship should be dead in the water, not able to move and more importantly, not able to attack.
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  #19  
Old October 11th, 2002, 07:10 PM
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Default Re: newest beta patch?

Quote:
Originally posted by Suicide Junkie:
I think he's referring to the fact that there are no crew, and no computer, so how does the ship decide to fire its engines and go somewhere.

I suggest thinking of it as a distributed computer, rather than one mainframe.

All of the subprocessors located near the other components could survive, and collectively make decisions at a greatly reduced speed.
Valid point. So, while we're forced to submit to realisim ... when this ship with a bLasted master computer arrives home for repair ... all of it's experience is lost, right? No, not the way it works.
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  #20  
Old October 11th, 2002, 08:47 PM
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Default Re: newest beta patch?

Quote:
Originally posted by Nodachi:
3. Fixed - "Crew ConVersion" damage type will fail against a ship with
a Master Computer (regardless if that component is damaged or
not).


Damn! So much for the Computer Virus and AS combo.


Now this is extremely bad IMO and I most probably will not install this patch and therefore no patches at all in the future!!
I already said this when MM changed the "engine only damage" ability, but this time it is even worse: If you make such important hard coded changes two years after the game release when so many user's mod have been created, you will ruin some of the mods. This time it affects my Borg mod which is rendered completely useless after this change!
This is really really bad news for me.
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