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June 9th, 2007, 10:20 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: LA Catharcia, Forges of Molech
OK. As a side note: D9 Eisen-maids(D9 mainly for PoD fear/affliction battlemagic) are the ultimate god destroyers(good attack, average size for outnumbering, massive affliction causing and horror marking).
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June 9th, 2007, 11:54 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: LA Catharcia, Forges of Molech
I'm pretty sure AOE doesn't work for ranged weapons. Unless that bug was fixed in 3.08, which I doubt.
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June 10th, 2007, 12:10 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: LA Catharcia, Forges of Molech
The Abomination has a ranged weapon with AoE. Are you telling me that this wonderful artillery does not work like intended?
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June 10th, 2007, 02:57 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: LA Catharcia, Forges of Molech
The abomination isn't a mod unit. Or rather, it doesn't use modded weapons.
Like I say, unless it's been fixed, AOE on ranged weapons doesn't work. It's possible you could use secondaryeffect always and set it to an AOE melee weapon (which work, I think), but last time I checked secondaryeffectalways didn't work either.
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June 10th, 2007, 10:16 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: LA Catharcia, Forges of Molech
Ah, yes, I'd forgotten.
Well, that explains why the trebuchet seemed so useless .
I'll leave the unit as-is for now, hopefully this'll be fixed in the next patch and I can get a handle on how effective the unit really is. For starters I'll lower the aoe back to 1 on the boulders.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 10th, 2007, 11:46 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
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Re: LA Catharcia, Forges of Molech
Currently this nation seems built to destroy large enemies(which i like ). Small, decent damage units(swarm giants ect), molech swords(good for SCs ect), high damage trebuchets(fun vrs jotuns) and large units to go head to head with the enemy.
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June 11th, 2007, 10:23 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: LA Catharcia, Forges of Molech
Is it overpowered?
I've found that the military runs roughshod over computer opponents - but then, you always run roughshod over computer opponents so I'm not sure what that tells you.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 12th, 2007, 04:45 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: LA Catharcia, Forges of Molech
Version 1.0 Beta is posted.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 12th, 2007, 05:04 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: LA Catharcia, Forges of Molech
Okay, I'll put it at mediafire since attachments seem to be down again:
http://www.mediafire.com/?6pokcdwxx53
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 18th, 2007, 04:38 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
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Thanked 304 Times in 123 Posts
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Re: LA Catharcia, Forges of Molech
Lo and behold, I lurk no more!
Anyways, I gave this Mod a whirl. Insane amounts of fun. I haven't played enough to say if it's overpowered or not. But I just noticed a few things. The Molech Xbow doesn't seem to have missile animation. Enemies gets hurt, but no bolts can be seen flying in the air (quite spooky).
Right now I'm trying out Vorlagenerfinder with E4N4S4B4 (to forge boosters) and Turmoil 3, Product 3, Heat 2, Luck 3 and Magic 2. My tactic was to rely on Clockworks so that the -billion% income wouldn't bother and build forts with money events. It's working like a charm.
AI abysia is having great difficulties with Steelipides (they get killed, but not before trampling 5-7 infantry), althought I noticed that crossbows hate tower shields.
I got few Bludcardinals with astral, I'm thinking about Churning out few Molech Xbows and accompanying them with Blucardinals and scripting Brand of Molech, Brand of Molech, Summon Horror, Summon Horror, Flee. The Xbows would of course fire and flee. Hmm.. I'll tell you how it went.
Keep up the good work.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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