.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old January 10th, 2008, 08:39 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

It would differ from the norm, so unless explained it wouldn't be thematic. If you can give a good reason, it could be.
Reply With Quote
  #12  
Old January 10th, 2008, 08:53 AM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

I think you can figure out how much supply a given army requires by moving it into a friendly province. Just note the supplies used in the provinces before and after the move. Of course, this is very little help, if any at all in determining what the supply situation will be when moving into an unfriendly province.

As for modding the game to minimize supply issues I think giving an additional supply bonus to commanders would cause the least disruption to the game mechanics that everyone above objects to. I have never figured out the thematic nature of the commander supply bonus. A lot of commanders, mainly mage types, have supply bonus, and I have never bothered to figure out why.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
  #13  
Old January 10th, 2008, 09:10 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

Quote:
Endoperez said:
It would differ from the norm, so unless explained it wouldn't be thematic. If you can give a good reason, it could be.
Eat like a bird?

Quote:
Edratman said:
... A lot of commanders, mainly mage types, have supply bonus, and I have never bothered to figure out why.
Nature magic gives 10 supply per level.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #14  
Old January 10th, 2008, 11:34 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

I think Caelians taking only 1 supply each is fair enough. I mean everything is arguable thematically, but I think you have justification to change them when cavalry require the same amount of supplies and that's for a horse and a man.
Reply With Quote
  #15  
Old January 10th, 2008, 01:12 PM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

We could assume that the effort required to produce enough energy to fly is a lot more than to walk, so they need to eat more.
Reply With Quote
  #16  
Old January 10th, 2008, 01:39 PM
sector24's Avatar
sector24 sector24 is offline
Second Lieutenant
 
Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
sector24 is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

Fatties.
Reply With Quote
  #17  
Old January 10th, 2008, 03:11 PM

Yrkoon Yrkoon is offline
Corporal
 
Join Date: Jan 2007
Posts: 72
Thanks: 0
Thanked 0 Times in 0 Posts
Yrkoon is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

How about having the light caelians troops (armor of studded leather or less) use one supply, and having the heavier caelians (cuirass, hauberk... )use the current 2 supplies. All the archers and the light infantry would then use one supply.

That would make sense : leather armor is easy to fly with because it has a small weight, flying around with a bulky armor is tough work, so heavy troops need to eat plenty.
Reply With Quote
  #18  
Old January 10th, 2008, 05:10 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

I think just about anything that would encourage the use of actual Caelians as opposed to hordes of mammoths would be a good thing for theme ;-)
Reply With Quote
  #19  
Old January 10th, 2008, 07:43 PM
Tharsonius's Avatar

Tharsonius Tharsonius is offline
Corporal
 
Join Date: Nov 2007
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Tharsonius is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

Quote:
Micah said:
I think just about anything that would encourage the use of actual Caelians as opposed to hordes of mammoths would be a good thing for theme ;-)
like giving the mammoths gluttony?
Reply With Quote
  #20  
Old January 10th, 2008, 09:34 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Supplies - Sending an army that will not starv

The current supply model doesn't really make sense anyway, which is part of the justification for changing things to fit better gameplay.

Mammoths require 5 supplies, Caelians require 2. So three Caelians need more supplies than a mammoth? Caelins need the supplies of two humans, or a knight? Big eaters those Caelians, considering they're lighter and weaker than humans.

And I know people will say "But supplies don't just mean food, they mean all kinds of logistical requirements!" Ok then, explain why creatures that need not eat don't need any supplies, regardless of size.

It's fun to hear thematic arguments though because it's always possible to argue anything either way.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.