As we all know, SEIV lets you restrict the severity of the random events. For example, if you don't want stars to be destroyed, set "max. severity" to High and Catastrophic events won't happen. Or so I thought. In my Last game one AI home system was destroyed, but I swear I set up the game with max. severity High !!
!!
(it was earlier game and nobody had StarDestroers either)
Is it possible to check what was the setup of the game ???
It is AIC game, but events.txt file lists "star-destroyed" as catastrophic event, just like plain SE.
Did anybody observe the supposedly "impossible" random events or am I hallucinating ??