|
|
|
|
|
October 6th, 2011, 09:58 AM
|
|
Sergeant
|
|
Join Date: Feb 2011
Posts: 210
Thanks: 26
Thanked 23 Times in 12 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
I would suggest you play Arcoscephale.
The nation has healers.
Astral magic, so you can horror mark the opponents.
No death, so no undead afflictions.
And some big stompy elephants for the lulz.
|
October 6th, 2011, 11:15 AM
|
|
Sergeant
|
|
Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
Quote:
Originally Posted by rdonj
Giving all priest units a healing ability, however, would be very feasible. It just might take a while.
|
You can go through the list of priests and give them a healing ability (say 10% for every priest level) if you want, but it will be fairly annoying job.
Big effect on gameplay.
|
October 6th, 2011, 02:10 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
It's not that easy to assassinate a god with horror marks. Returning/appropriate gear can make a pretender nearly immune to the majority of horrors, and even some doom horrors aren't nearly autodeath.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|
October 6th, 2011, 11:28 PM
|
Corporal
|
|
Join Date: Oct 2011
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
Quote:
Originally Posted by Adept
Quote:
Originally Posted by rdonj
Giving all priest units a healing ability, however, would be very feasible. It just might take a while.
|
You can go through the list of priests and give them a healing ability (say 10% for every priest level) if you want, but it will be fairly annoying job.
Big effect on gameplay.
|
Hmm, what about prophets?
|
October 7th, 2011, 02:56 AM
|
|
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
There is a mod that adds a spell that removes horror marking. Do a search on this forum.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|
October 7th, 2011, 04:51 AM
|
Major General
|
|
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
If you plan on using a combat pretender past about turn 18, you should be giving that pretender a sweet gear load so he can just solo doom horrors. I don't think there's a single one that a well-equipped SC pretender can't take.
At which point, how horror marked your pretender is doesn't really matter.
|
October 7th, 2011, 07:04 AM
|
|
Colonel
|
|
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
Eventually your pretender is going to fail a MR check against a horror and get soul slayed. And Kurgi makes units insane.
|
October 11th, 2011, 07:09 AM
|
Corporal
|
|
Join Date: Oct 2011
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
Quote:
Originally Posted by Foodstamp
There is a mod that adds a spell that removes horror marking. Do a search on this forum.
|
I could only find this thread : http://forum.shrapnelgames.com/showt...ve+horror+mark but its basically full of people telling the threadstarter it cant be modded in any way.
Was the mod posted here or somewhere else?
|
October 11th, 2011, 07:47 AM
|
|
Corporal
|
|
Join Date: May 2011
Posts: 103
Thanks: 17
Thanked 24 Times in 17 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
Perhaps it's on the mods forum? You could try asking there:
http://z7.invisionfree.com/Dom3mods/index.php?act=idx
|
October 11th, 2011, 09:35 AM
|
|
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: Affliction/horror marking/cursed, what can be modded?
Quote:
Originally Posted by Question
Quote:
Originally Posted by Foodstamp
There is a mod that adds a spell that removes horror marking. Do a search on this forum.
|
I could only find this thread : http://forum.shrapnelgames.com/showt...ve+horror+mark but its basically full of people telling the threadstarter it cant be modded in any way.
Was the mod posted here or somewhere else?
|
It's in that thread, and I am pretty sure it is not on the gossip...err I mean troll...err I mean mod (LOL) forum.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|