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  #11  
Old September 5th, 2007, 08:38 PM

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Default Re: Dome spells

I would guess something like

Dome of Flaming Death
Frost Dome
Dome of Arcane Warding
Forest Dome
Dome of Solid Air

That way the damageable ones are at the bottom (so least chance of being damaged), and the damage-causing ones are at the top (so always take effect).
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  #12  
Old September 5th, 2007, 08:43 PM
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Default Re: Dome spells

Don't forget the Dome of Corruption.
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  #13  
Old September 5th, 2007, 08:45 PM

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Default Re: Dome spells

Oh yeah. Don't know much about that one, I've never cast it.
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  #14  
Old September 5th, 2007, 10:21 PM

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Default Re: Dome spells

There's a nature dome too. IIRC its permanent, but burns down vs. fire spells. 30% chance of blocking, not sure about burning down.
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  #15  
Old September 5th, 2007, 10:55 PM
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Default Re: Dome spells

It sure seems like the dome of frost works more than 30%.Does the chance go up with the amount og gems put in?In my sophistry game only 1 of 8 attempts by Caelum to cast hurricane has gotten thru it.
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  #16  
Old September 6th, 2007, 09:15 AM
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Default Re: Dome spells

Yeah, antictodally it seems like the dome of arcane warding has worked for me much better than the claimed 50 percent of the time. I haven't been in a situation to use it too much, but it's blocked 100% when I have of the spells (that I knew were) cast...about 12.
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  #17  
Old September 7th, 2007, 12:52 PM
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Default Re: Dome spells

Can you have more than one dome up in a single province? I'm not sure and I'm scared of casting another in the case I use gems for nothing.
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  #18  
Old September 7th, 2007, 01:39 PM

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Default Re: Dome spells

You can multiple domes in the same prov, yes.
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  #19  
Old September 7th, 2007, 02:02 PM

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Default Re: Dome spells

I believe they have to be different types of domes, but yes.
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  #20  
Old September 7th, 2007, 05:17 PM

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Default Re: Dome spells

Oh, right! Yeah they definitely have to be different types. I didnt think to mention that.
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