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  #11  
Old December 1st, 2003, 09:43 AM

Shael Shael is offline
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Default Re: Adjusting battlespeed / naming commanders

i asked this before but no one answered
how do you rename commanders in dom 1
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  #12  
Old December 1st, 2003, 10:40 AM
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Default Re: Adjusting battlespeed / naming commanders

In Dom1, to rename a commander:

In his info screen (right-click opens that), press r. Or maybe shift+r.

And, that was removed because of three armies led by PowerMonger the Frost Father/ Sea Father/ Ice Druid. Or somesuch. You could get your enemy wondering unless he knew all available pretenders. Or because a pretender was renamed!

Only way I can think that would remove the need of this would be if pretenders/prophets etc. were very clearly named in scouting reports, commander types were mentioned in there AND in Hall of Fame. And even then this might not be enough.
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  #13  
Old December 1st, 2003, 11:11 AM

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Default Re: Adjusting battlespeed / naming commanders

This has already been hashed and rehashed many time, this issue on battle speed, but as we got no answers if the problem will be solved, we can pretends that IW didnt know how detrimental it is to the game.

This is my most grievous problem as of now, before anuy game balance (and usually I prefer a game to be balanced/bug free before anything else!).
I concur with Alex, I report already 3 missing in actions (decision to not buy) players mainly because of this lack of feature. I wont write here how harsh they were with their comments, but it was rather clear for them that it was a major pain in the a...
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  #14  
Old December 1st, 2003, 11:18 AM

HJ HJ is offline
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Default Re: Adjusting battlespeed / naming commanders

Quote:
Originally posted by Pocus:
This has already been hashed and rehashed many time, this issue on battle speed, but as we got no answers if the problem will be solved, we can pretends that IW didnt know how detrimental it is to the game.

This is my most grievous problem as of now, before anuy game balance (and usually I prefer a game to be balanced/bug free before anything else!).
I concur with Alex, I report already 3 missing in actions (decision to not buy) players mainly because of this lack of feature. I wont write here how harsh they were with their comments, but it was rather clear for them that it was a major pain in the a...
There was an answer some time ago, IIRC, and it was that they encountered some bugs while they were trying to implement it.
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  #15  
Old December 1st, 2003, 01:19 PM

johan osterman johan osterman is offline
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Default Re: Adjusting battlespeed / naming commanders

Quote:
Originally posted by Pocus:
This has already been hashed and rehashed many time, this issue on battle speed, but as we got no answers if the problem will be solved, we can pretends that IW didnt know how detrimental it is to the game.
Would you care to spell out what you are implying here?
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  #16  
Old December 1st, 2003, 03:32 PM
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Default Re: Adjusting battlespeed / naming commanders

Quote:
Originally posted by Pocus:
[QB] This has already been hashed and rehashed many time, this issue on battle speed, but as we got no answers if the problem will be solved, we can pretends that IW didnt know how detrimental it is to the game.
YOou mightn want to read the reply they gave to you when you asked them about this back at the end of October.
battle recorder speeds
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  #17  
Old December 1st, 2003, 04:38 PM

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Default Re: Adjusting battlespeed / naming commanders

I think Pocus has a point here. We know the fast forward was taken off because it was buggy, but I don't remember any of the IW crew saying whenever they would adress the problem in a patch or if they felt that the current battle speed is good as it is.
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  #18  
Old December 1st, 2003, 04:39 PM
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Default Re: Adjusting battlespeed / naming commanders

>YOou mightn want to read the reply they gave to you when you asked them about this back at the end of October.

We understand why the function was removed.
What we are trying to communicate is how severely this isuse is impacting game fun and game sales.

Balance issues and interface issues aside, this is single-handedly killing the game.
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  #19  
Old December 1st, 2003, 04:42 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Adjusting battlespeed / naming commanders

Quote:
Originally posted by Endoperez:
In Dom1, to rename a commander:

In his info screen (right-click opens that), press r. Or maybe shift+r.

And, that was removed because of three armies led by PowerMonger the Frost Father/ Sea Father/ Ice Druid. Or somesuch. You could get your enemy wondering unless he knew all available pretenders. Or because a pretender was renamed!

Only way I can think that would remove the need of this would be if pretenders/prophets etc. were very clearly named in scouting reports, commander types were mentioned in there AND in Hall of Fame. And even then this might not be enough.
Im afraid that was my fault. One of my early hacking reports was the tactics avaiable by renaming your pretender.

However Darryl reminded me of something. In MoM you got a chance to rename your heroes when they first appeared. That might provide a safety if it can be implemented. A one time deal when the commander is first created. Maybe after you select the commander you want next round and while its still showing on the recruiting screen then hitting R could give you access to the old rename function but only there.
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  #20  
Old December 1st, 2003, 04:57 PM
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Default Re: Adjusting battlespeed / naming commanders

Quote:
Originally posted by apoger:
>YOou mightn want to read the reply they gave to you when you asked them about this back at the end of October.
We understand why the function was removed.
What we are trying to communicate is how severely this isuse is impacting game fun and game sales.
Balance issues and interface issues aside, this is single-handedly killing the game.
Hmmmm that seems abit of an extreme view.
But it does seem to be on alot of peoples list. I take it that the graphics settings doesnt do what you want in speeding up the battle? Surely having a setting above Very Fast that says Too Fast must take care of those who want to slow battles down. Maybe we need one below Very Low such as Too Low for those who want to speed the battles up.
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