.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old February 6th, 2004, 10:09 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Pocus:
now a question: even if I perform some carriages return in the scenario description, all the text is displayed as a unique line under dom. I suppose its an incompatibility with windows?
Dominions 2 uses unix linefeeds, which only have an LF, whereas Windoze uses CR/LF. Thus, when you load a Dominions 2 file that has been written out by Dom2, you see the unix Version. You probably need to find some sort of tool to process this. I just smbmount the Dom2 directory on my Linux box and read them from there.


There is, however, another interesting map edit bug I've found: Despite flagging certain parts of the map "NO START", I wound up starting there anyway. Doublechecking it, I found that I had, in fact, flagged that island "no start"....and started there anyway. Is this flag not working?
Reply With Quote
  #12  
Old February 6th, 2004, 11:57 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Pocus, a couple things I've observed :

1/Editing .map in Notepad looks screwed (the original files only have #13 that doesn't show a line break under Notepad), so I use Wordpad.
Maybe this changes absolutely nothing in game...

2/ Startspell DOES work !
I've played one game of ArcoEye map where the AI cast its starting "Arcane Nexus" spell on turn 6 or so, way before he could have researched it.
Then I changed the .map to allow a human to play Arco, and I did saw the spell in the Cast Ritual spell list right from the start !

The command doesn't work in mod (.dm) files though)...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.