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  #11  
Old March 1st, 2004, 10:08 PM
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Default Re: New world map

Ok tomorrow you get some more trees.

And that ocean blue has to be darkened.

[ March 01, 2004, 20:13: Message edited by: Torvak ]
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  #12  
Old March 1st, 2004, 11:07 PM

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Default Re: New world map

You may also wish to check out the mountains: Provinces with the mountain flag should almost certainly have actual mountains in them, or at least a sizeable rock, whereas provinces devoid of the mountain flag should not have large mountains running prominently down their center.
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  #13  
Old March 1st, 2004, 11:12 PM
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Default Re: New world map

Well i guess i'll change the .map file in some cases.

I just darkened the water a bit, in that process the clip arts in the oceans vanished and it's another 700k less.
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  #14  
Old March 1st, 2004, 11:28 PM

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Default Re: New world map

Quote:
Originally posted by Torvak:
Well i guess i'll change the .map file in some cases.

I just darkened the water a bit, in that process the clip arts in the oceans vanished and it's another 700k less.
If you want them, I could send you the original files I used, and how to emboss them as I'd done.
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  #15  
Old March 2nd, 2004, 12:14 PM
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Default Re: New world map

Quote:
If you want them, I could send you the original files I used, and how to emboss them as I'd done.
No thank you, at least for now. Have to do some other things first, like the dreaded ocean borders.

Btw as the gimp expert, do you know if there is a way to make the border lines thinner? They are seperate on one layer and only one color.
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  #16  
Old March 2nd, 2004, 12:27 PM

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Default Re: New world map

[quote]Originally posted by Torvak:
Quote:
Btw as the gimp expert, do you know if there is a way to make the border lines thinner? They are seperate on one layer and only one color.
I'm hardly an expert - but try "select -> choose by colour" followed by "select -> shrink" and then CTRL-i and CTRL-x. You might also want to try and use "select -> feather" instead or together with "select -> shrink" to make the edges of the borders softer.
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  #17  
Old March 2nd, 2004, 06:43 PM
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Default Re: New world map

Ok new Version is up. Now every territory should show the features coresponding to its flags. Please report any errors.
I added ocean borders. Though now some neighbours don't look quite right, i'd say that's only a minor problem.
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  #18  
Old March 2nd, 2004, 06:52 PM
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Default Re: New world map

Quote:
Originally posted by Torvak:
Please report any errors.
.ZIP is missing a .map file ...

EDIT: btw, map looks much better now.

[ March 02, 2004, 16:54: Message edited by: Arryn ]
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  #19  
Old March 2nd, 2004, 06:56 PM
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Default Re: New world map

I didn't put in the .map file on purpose. Mine are all edited to some point so just get them from the Illwinter site if you don't have them by now.
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  #20  
Old March 2nd, 2004, 07:02 PM
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Default Re: New world map

The map is pretty. It reminds me of elementary-school geography/social studies textbook maps. But it's missing resources...

Putting icons for bars of gold, bars of silver, cows, deer, lumber, wheat, salt... hmm, maybe copper, corn, rice, spices, and silk would be fun! Seals, gems, and maybe paper, too. Civ 2 or MOM might be good icon sources...

If I still had an elementary-school geography book, it might be fun to scan it in=)
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