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  #11  
Old October 24th, 2004, 01:20 AM

bearclaw bearclaw is offline
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Default Re: Best mod\'s

Is this the line to shamlessly plug one's own mod?

If so then I'd have to make a push for my Dark Nova 4 mod. Makes relativly little changes to actual techs and game style but radically alters ship designs for increased diversity. Lots more sizes and Lots of mounts. Other stuff in there too but those are the key aspects.
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  #12  
Old October 25th, 2004, 06:26 AM
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Default Re: Best mod\'s

The TDM-ModPack doesn't change any rules/weapons/buildings/anything on the game, it just beefs up the AI. You can find it here:

http://home.t-Online.de/home/320045362204-0001/
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  #13  
Old October 25th, 2004, 08:02 AM
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David E. Gervais David E. Gervais is offline
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Default Re: Best mod\'s

I like the DevNull mod,.. well actually once I gave it some 'miner' changes and put it on 'A Steroid' I liked it even better. (I know it's a bad attempt at plugging my mod, but I just had to do it.)

Cheers!

P.S. my mod can be found in my sig.
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  #14  
Old October 25th, 2004, 08:18 AM
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Randallw Randallw is offline
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Default Re: Best mod\'s

Can someone remind me how to change the order of mods listed in the Modpicker?. I have 22 mods and I only use 5 of them. Its annoying having to scroll down to get a mod since they aren't in alphabetical order.
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  #15  
Old October 25th, 2004, 08:19 AM

Emperor Fritsch the Dense Emperor Fritsch the Dense is offline
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Default Re: Best mod\'s

When it comes to just plain neatness id have to say the Star Wars II mod, it has a horibble AI (wasnt made for solo play).
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  #16  
Old October 25th, 2004, 08:37 AM
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Default Re: Best mod\'s

They are in alphabetical order for me (V 2.21). I gather the only other sorting making sense would be by modification/creation date, and I seem to recall the previous Version I used work that way, but don't quote me on that.
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  #17  
Old October 25th, 2004, 10:03 AM
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Default Re: Best mod\'s

Well my Version is 2.26


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  #18  
Old October 25th, 2004, 02:09 PM
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Default Re: Best mod\'s

You can place a character such as '_' at the beginning of the folder names for the mods you want to appear at the top. This should cause them to appear at the beginning of the list.
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  #19  
Old October 25th, 2004, 02:18 PM

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Default Re: Best mod\'s

Quote:
Col. Mustard said:
What are the best mods keeping to the general features of the original game?
My favorite is the DevNull mod... It does a great job balacing some issues... For example, it manages to make missiles viable for a much longer period of time.
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