.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 18th, 2006, 10:19 AM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: What\'s a good starting nation for newbies?

I'm currently in my first full version game, and having had so many problems with Vanheim and Helheim, I picked Helheim (which is EA only).

You don't have any real cheap units, but they also never cost too much Resources (which means Sloth works pretty well) and their Glamour makes up for the low Protection of EA. With the points I saved from Sloth, I bought a nice Bless effect (Water and Nature - I like Imprisoned pretenders), and now I have a nice array of super-fast, tough-to-hit Sacred Cavalry; cost is easily made up for by durability.

The only trick is to not forget to use CTRL-click when moving, as almost your full national army is stealthy; sometimes when coordinating attack, you have only half of the army actually doing the fighting while the other half watches from the shadow

OK, Magic-wise, Helheim isn't too varied; some Air, some Death, and a little Blood. I'm not too sure how that would work vs real, human opponents, but vs the AI it seems to work fine.
Reply With Quote
  #2  
Old October 18th, 2006, 02:19 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: What\'s a good starting nation for newbies?

Quote:
PhilD said:OK, Magic-wise, Helheim isn't too varied; some Air, some Death, and a little Blood. I'm not too sure how that would work vs real, human opponents, but vs the AI it seems to work fine.
You forgot about the Svartalves. They open up Earth.
Reply With Quote
  #3  
Old October 18th, 2006, 03:24 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: What\'s a good starting nation for newbies?

Try early or middle era abysia. Decent magic ability, fairly heavy troops, good priests, access to but not reliance upon blood and assasins. They can be quite forgiving and fun to play (try e9-10 and some blood on a pretender, keeps your fire mages blasting, makes your burning ones tougher and longer lasting and gives you access to demon knights and father illearth)
Reply With Quote
  #4  
Old October 18th, 2006, 03:26 PM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: What\'s a good starting nation for newbies?

Quote:
Endoperez said:
Quote:
PhilD said:OK, Magic-wise, Helheim isn't too varied; some Air, some Death, and a little Blood. I'm not too sure how that would work vs real, human opponents, but vs the AI it seems to work fine.
You forgot about the Svartalves. They open up Earth.
Yeah, for some reason I did. Too short, I guess

(They're expensive, and not being Sacred, they cost more in upkeep, that's probably why I forgot about them. But I guess I'll think about them again when I start meeting real armies)
Reply With Quote
  #5  
Old October 18th, 2006, 07:39 PM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: What\'s a good starting nation for newbies?

Try Sauromatia, all their troops and mages are good. You can even do a bless. Not to mention the hydras can teach you a mean lesson about troop placement.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.