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  #11  
Old June 10th, 2007, 03:17 AM

Randy Randy is offline
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Default Re: STEEL SOLDIERS

Near the top of the picture it looks like you have a bridge and bridge launcher (just above the VAB mortar). How do these work? Would this be possibe for the regular SPMBT game? Thanks
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  #12  
Old June 12th, 2007, 05:01 AM

welk welk is offline
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Default Re: STEEL SOLDIERS

You can capture the image in PNG format. Then, register the image as Bmp format, and then, copy/past bridge and Landing-bridge in separated files (each file must have 89 x89 pixels).

After that, you can change the bmp images in "shp" images and to place these images in the game with SHP EDIT and Mobhack.

Note that the icons are not mine, but icons of Plasmakrab I have reworked and adapted.

How it work : very simply : the truck has 255 carry capacity and it transports bridge. The bridge has 0 Weight and 255 carry capacity, ground movement capacity = 1 and Swimm capacity =2.

When the bridge must enter in action, is disbanded of the truck and placed on "river-coast". Then, any vehicle can be downloaded into the bridge and transported on the other side of the river, as "Military_mobile-bridge". The different manipulation player have to do represents the time to manage operation.
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  #13  
Old June 15th, 2007, 03:28 AM

Randy Randy is offline
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Default Re: STEEL SOLDIERS

Welk, so the bridge is operated in the game in the same way the barge carrier operates, by unloading the bridge/barge? And once in operation, the vehicle is transported like the M2 bridge ferry? I like this idea. I think that a similar idea should be created in the next update! Thanks
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  #14  
Old June 15th, 2007, 02:52 PM

welk welk is offline
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Default Re: STEEL SOLDIERS

All exact.
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