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  #1  
Old April 21st, 2010, 12:46 PM

Bananadine Bananadine is offline
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Default Re: Maggots

...Whoa, I just noticed that KO is among those claiming it does poisonlike damage.

Okay, well... how long does it take to do that? Twenty rounds? 1000 rounds?
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  #2  
Old April 21st, 2010, 01:03 PM

thejeff thejeff is offline
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Default Re: Maggots

Haven't tested it recently, but, IIRC, it should show up immediately as poison damage. Little green bar underneath, little green numbers floating up, etc.
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Old April 21st, 2010, 01:19 PM

Folket Folket is offline
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Default Re: Maggots

I have used it but when I last used it the damage was caped at 110. Which would be 11 damage per turn if you cast it every turn. Which makes tarts with regen almost immune.

I reported that as a bug, do not know if it was fixed.
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Old April 21st, 2010, 01:29 PM

Bananadine Bananadine is offline
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Default Re: Maggots

Ohhhhkay, well, maybe somebody else could test it now? So I know whether I should totally reinstall my game or something...
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  #5  
Old April 21st, 2010, 01:46 PM

Bananadine Bananadine is offline
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Default Re: Maggots

Incidentally, I think there is room in this game for an irresistible, short-range, single-target curse-plus-curse-of-stones spell--albeit not one that every N1 mage can cast.

Also I rather like the mysterious, temporary "It feels like something is missing" affliction I'm seeing, on top of everything else. I bet I could come up with a spell description that'd make that seem sensical!
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  #6  
Old April 21st, 2010, 02:06 PM
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Gregstrom Gregstrom is offline
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Default Re: Maggots

@Bananadine: This may be silly, but... isn't a Mound King skeletal? Not much for the maggots to eat, perhaps. Does it do the same effect to soulless, Banes etc?
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  #7  
Old April 21st, 2010, 02:17 PM

Bananadine Bananadine is offline
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Default Re: Maggots

I've seen the effect on a Tartarian Titan (during a recent turn of a multiplayer game) and I've tested on a Mound King today and on a couple of Soulless a few weeks ago. I guess that covers most of the spectrum of basic undead types--lifeless-mindless-never-healing, lifeless-never-healing, and none-of-the-above.
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Old April 21st, 2010, 02:26 PM
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Default Re: Maggots

Fair enough.
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Old April 21st, 2010, 03:49 PM

Viajero Viajero is offline
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Default Re: Maggots

Maybe Im missing something, or cant understand what you guys are saying. The effect of maggots to undead starts with something like 10HP poison dammage the first turn, 9 the second, 8 the 3rd etc, not sure what is the starting exact number but you get the idea. For a total of around 50 HP dammage, no MR roll no nothing. The dammage is represented by the ususal green number showing the poison HP dammage plus the green bar below the unit (this is not natural poison dammage so undeads are not immune). So not sure what you talking about curse of stones or afflictions.
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  #10  
Old April 21st, 2010, 04:40 PM
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sansanjuan sansanjuan is offline
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Default Re: Maggots

Anyone know if it stacks? Being "remaggoted" by 5 or so N mages in a short time.
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