|
|
|
 |
|

November 9th, 2007, 02:35 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: SE:V v1.61 History
Aaron is shooting for a Monday release, barring any 11th hour bugs.
|

November 9th, 2007, 02:41 PM
|
Private
|
|
Join Date: Oct 2007
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V v1.61 History
Quote:
11. Added - Formula function "get_empire_ability_facility_count".
12. Added - Formula function "get_empire_specific_facility_count".
13. Added - Formula function "get_empire_queues_ability_facility_count".
14. Added - Formula function "get_empire_queues_specific_facility_count".
|
Excellent. I was supprised to see that he even worded these functions exactly as I did in my email to request them.
|

November 9th, 2007, 03:06 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: SE:V v1.61 History
See, this is what customer service looks like. Pretty much all the problems with it come down to lack of manpower.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

November 9th, 2007, 03:26 PM
|
Private
|
|
Join Date: Oct 2007
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V v1.61 History
And for those who think Aaron doesn't listen to people who aren't the elite tester group, this goes to show that he does. As I just got started with SE a month ago or so.
|

November 13th, 2007, 06:18 PM
|
 |
Captain
|
|
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Aaron listens to newbies
Kazdar only had at most SEVEN (7) posts, and Aaron did exactly as he requested. Maybe Aaron listens to newbies MORE than old-timers. Cause they're fresh customers, you know? Like the husband who makes changes for his new wife that, if he had done for his ex, would have kept him from divorce. 
__________________
Give me a scenario editor, or give me death! Pretty please???
|

November 13th, 2007, 06:35 PM
|
Lieutenant Colonel
|
|
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Aaron listens to newbies
Well, yeah, I've sent him a fair number of emails about the UI for SEV, and I don't think it's ever changed...still 'ugh'...
And that mythical scenario editor would be very appreciated as well, ayup.
|

November 13th, 2007, 11:13 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Aaron listens to newbies
Undoubtably the difficulty of the change is also a factor.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

November 14th, 2007, 03:52 PM
|
 |
Captain
|
|
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Aaron listens to newbies
Well, the UI is basically the same as ever, but many details HAVE changed. It is definitely improved compared to the initial release. But if you simply can't stand the overall design of the SEV UI, then yeah, you've got a point. But as Narf says, the difficulty of the request affects the response. For example, hexagons don't fit our PC monitors as cleanly as SEIV squares did, but changing that would require re-coding most of the game (not to mention changing gameplay substantially). So Aaron's not going to do that. (Anyway, hexagons are way better. Most games use them.) Unfortunately that means if you want to see entire systems without mousing around, the only solution is to buy a bigger monitor.
Now, the scenario editor, on the other hand, is shamelessly overdue -- years overdue, actually.  C'MON AARON! GET ON THE BALL!!  (Does yelling help?) Seriously, lots of work-arounds have been suggested that (sorta kinda) give you some scenario-building capability. Do a search for "scenario."
__________________
Give me a scenario editor, or give me death! Pretty please???
|

November 14th, 2007, 05:54 PM
|
Lieutenant Colonel
|
|
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Aaron listens to newbies
Well, over a year ago I did say that I would wait and see how Aaron took SEV and fixed it...so I guess it's time to put up or shut up.
I remain very disheartened by the reported state of the AI, the lack of a scenario editor and map editor, and, most especially, the UI (even with a 1920 * 1200 monitor, it still sucks)...
But, well, maybe if I use Balance mod, it'll all work out...
Maybe I'll even try and find a SEV Balance Mod PBW game...
Thanks,
AMF
|

November 15th, 2007, 02:19 AM
|
 |
Sergeant
|
|
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Aaron listens to newbies
AMF
You're not the only one who feels that way about all the things you mentioned especially the UI.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|