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  #11  
Old September 14th, 2008, 12:54 PM
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Default Re: Concerning luck

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Originally Posted by Tifone View Post
Don't think so. But alchemists give you more gold if you alchemize fire or earth gems for gold. That's all.
Internal alchemy is a Tien Chi spell that has side effect which might turn you insane.

I was asking if luck, and which one, might affect wether mage turns insane or not?
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  #12  
Old September 14th, 2008, 01:02 PM

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Default Re: Concerning luck

Personal Luck only potentially affects the damage part of spells. For example, if you cast Falling Frost on a Lucky unit, it might avoid the damage but will have Frozen effect(or whatever it's called).

Also, personal Luck can also help you avoid the damage that some rituals do. For example, Seeking Arrow is a damaging ritual and personal Luck protects 50% from that.

So no, as far as I know personal Luck does not affect anything other than damage.
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  #13  
Old September 14th, 2008, 02:40 PM

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Default Re: Concerning luck

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Originally Posted by K View Post
Personal Luck only potentially affects the damage part of spells. For example, if you cast Falling Frost on a Lucky unit, it might avoid the damage but will have Frozen effect(or whatever it's called).

Also, personal Luck can also help you avoid the damage that some rituals do. For example, Seeking Arrow is a damaging ritual and personal Luck protects 50% from that.

So no, as far as I know personal Luck does not affect anything other than damage.
What of Twist Fate?
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  #14  
Old September 14th, 2008, 04:56 PM
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Default Re: Concerning luck

Sorry for my misinterpretation ^^
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  #15  
Old September 14th, 2008, 05:28 PM

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Default Re: Concerning luck

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Originally Posted by Epaminondas View Post
Quote:
Originally Posted by K View Post
Personal Luck only potentially affects the damage part of spells. For example, if you cast Falling Frost on a Lucky unit, it might avoid the damage but will have Frozen effect(or whatever it's called).

Also, personal Luck can also help you avoid the damage that some rituals do. For example, Seeking Arrow is a damaging ritual and personal Luck protects 50% from that.

So no, as far as I know personal Luck does not affect anything other than damage.
What of Twist Fate?
I believe Twist Fate works the same way, but it only protects 100% from the first damage. It doesn't seem to protect against side effects(like the chill from a Falling Frost).

The Twist Fate effect from an Astral 9 Bless is a little wierd in that commanders wearing a Blessed Shroud and Prophets are Blessed all the time, so they can get Twist Fate protection from Rituals (but I think it is only once a turn, so I'd need to check).
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  #16  
Old September 15th, 2008, 03:38 AM
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Default Re: Concerning luck

I would be surprised if an always S9 blessed unit is protected about Seeking Arrows, Fires from Afar and so... but it would be an amazing surprise
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  #17  
Old September 15th, 2008, 06:11 AM
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Default Re: Concerning luck

I agree with Tifone. Primarily because the spells cited do not involve the battlefield map where the blesses actually occur, to my thinking.
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  #18  
Old September 15th, 2008, 07:12 AM
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Default Re: Concerning luck

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Originally Posted by Edratman View Post
I agree with Tifone. Primarily because the spells cited do not involve the battlefield map where the blesses actually occur, to my thinking.
K mentioned Shrouds and prophethood (two ways to be blessed outside of battlefields) two posts above yours...
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  #19  
Old September 15th, 2008, 07:43 AM
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Default Re: Concerning luck

There has been a post somewhere, sometime where someone tested which effects helped against seeking arrows. (shields, armour, air shield...) I'm almost completely certain he concluded that luck helps (50% of the time obviously), and that twist fate negated the first attack.

No idea on how to find that thread though, and also don't have the urge to try, so you'll have to trust my memory.
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  #20  
Old September 15th, 2008, 09:21 AM
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Default Re: Concerning luck

Luck and a missile prot item are the only good ways to protect against seeking arrow.
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