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  #1  
Old August 26th, 2010, 01:49 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: Filter options for SAMs

Also depends on which UAVs... Maybe SAMs not firing on size 0-1 aircrafts? Could cover also Stealth crafts (though they usually ended in massive amounts of AA fired, just hitting squat)
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Old August 26th, 2010, 02:08 PM
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Default Re: Filter options for SAMs

...and if you code the game so those units didn't fire at small targets we'd have howls from 10X as many people.

AS I SAID..... it's on the list for Andy and I to discuss when we start work on the game again. PERSONALLY I do not belive something like a patriot should be firing at a UAV

Don
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Old August 26th, 2010, 06:59 PM
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Default Re: Filter options for SAMs

Thank you for the consideration and all for the contribution to this thread.
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Old November 4th, 2010, 04:29 PM

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Default Re: Filter options for SAMs

Hi
I am reacting to this little bit late but still.

There were presented some opinions about heavy SAMs depleting its missiles against UAVs. I think that it is actually very realistic and should not be changed. There are usually many articles about fight between aircrafts and SAMs but usually there are also very little really valuable informations and one understated information is about using UAVs against heavy SAMs already since early 70s. In every dedicated SEAD operation since 80s were used UAVs to overload SAMs radar screens with targets and impact of UAVs have been actually larger then impact of active jamming. There are many specialized types of UAVs to simulate flight profile of different aircrafts and esspecially older type of engagement radars have no means to distinguish UAV from combat aircraft. So at this time we can in game saturate any SAM group with UAVs and that is exactly how it is done in reality and why SAMs have so low score in last 30 years although operators of SAMs reports so many kills.

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Old November 4th, 2010, 07:22 PM
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Default Re: Filter options for SAMs

That's the thing, in real life, the UAVs can easily be shot down by any modern nation. In the game, they are too damn difficult to shoot down. If you want to saturate the air defenses with UAVs, that's fine with me, but give options to the defender to choose if they are going to attack them or at the very least, make it so that they can be easily shot down. It takes way way way too many missiles for a UAV to get shot down. Most if not all of the time it should be close to 1:1 ratio, one shot one kill. So if the attacker wants to waste 10 or 20 UAVs, let him.
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Old November 4th, 2010, 07:53 PM
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Default Re: Filter options for SAMs

Buying UAV/spotter rcce,it's a like robbing your precious airpoints to get some intel.

Most times get shot down relativley quickly because of higher altitude.

Helio's can get same intel use terrian as cover and can pack a lethal punch as a bonus.
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