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Do you own this game? Write a review and let others know how you like it.
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March 7th, 2011, 03:17 PM
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Private
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Join Date: Mar 2011
Posts: 26
Thanks: 0
Thanked 8 Times in 6 Posts
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Re: WinSPMBT v5.5
The registry fields are not different in every machine just for 32 and 64 bit operating systems.
The registry patch is ofcourse meant for people with Windows Vista or Windows 7 only. So people having a older OS do not need it and you do not need to worry if those older operating systems have different registry paths.
As for the ID field it is indeed specific to the game version. When you edit the code and compile a new executable the number changes. However then you can just make a new .reg file with the correct dword value. Normally end users would have to be familiar with a hex editor to lookup for the values in the exe. However there is a program available for making the .reg file automaticaly too. It's available in the Fallout forum link that I posted.
Im not going to argue about this more. It is up to the designers ofcouse what methods they employ to fix the color corruption. But I felt compelled at bringing to light this other method too.
I love the game and have been playing it from the first DOS version. Keep up the good work!
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March 11th, 2011, 02:15 PM
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Corporal
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Join Date: Apr 2008
Posts: 112
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: WinSPMBT v5.5
Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by Koh
Quote:
Originally Posted by Mobhack
Fire your sniper rifles at them - only weapon (unit class actually) that works, to give the anti-material rifles some usefulness.
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Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And trying to find a target with the T key doesn't result in the IED being targeted. Programming error/feature that got deleted at the last minute/my copy not working?
- Koh
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It should work - that class was specifically set up to be the only one allowed to fire at demolition class. I'll look into it over the summer break.
Cheers
Andy
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Sorry for the late reminder, but has this been addressed?
- Koh
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March 11th, 2011, 06:24 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,985
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Re: WinSPMBT v5.5
Quote:
Originally Posted by Koh
Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by Koh
Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And trying to find a target with the T key doesn't result in the IED being targeted. Programming error/feature that got deleted at the last minute/my copy not working?
- Koh
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It should work - that class was specifically set up to be the only one allowed to fire at demolition class. I'll look into it over the summer break.
Cheers
Andy
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Sorry for the late reminder, but has this been addressed?
- Koh
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Far too late - the patch should be out next week, hopefully.
I'll put on the to-do list to check it for sure.
Andy
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March 11th, 2011, 08:22 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,603
Thanks: 4,042
Thanked 5,798 Times in 2,861 Posts
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Re: WinSPMBT v5.5
The targeting cursor shows but you cannot fire.
This may need to wait for next time
Don
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March 12th, 2011, 05:06 AM
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Corporal
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Join Date: Aug 2010
Posts: 196
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Re: WinSPMBT v5.5
Hello
Does 5, 6 and 7 relate only to the AI side, or both?
Does 2 relate only to stationary AT guns, or also to SPAT guns?
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March 12th, 2011, 06:04 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,985
Thanks: 473
Thanked 1,921 Times in 1,249 Posts
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Re: WinSPMBT v5.5
Quote:
Originally Posted by void1984
Hello
Does 5, 6 and 7 relate only to the AI side, or both?
Both
Does 2 relate only to stationary AT guns, or also to SPAT guns?
AT Gun classes - the other is a vehicle
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Andy
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March 13th, 2011, 09:37 AM
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Corporal
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Join Date: May 2007
Location: 59 Lille France
Posts: 76
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Thanked 17 Times in 14 Posts
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Re: WinSPMBT v5.5
Thanks for your patch !
Good work !
Glaude1955
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March 15th, 2011, 03:02 PM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
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Re: WinSPMBT v5.5
Thanks yet again in advance. Waiting on the edge of my chair for it.
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March 15th, 2011, 08:38 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,603
Thanks: 4,042
Thanked 5,798 Times in 2,861 Posts
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Re: WinSPMBT v5.5
Both patches will be posted within the next 24 hours
Don
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The Following 2 Users Say Thank You to DRG For This Useful Post:
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March 16th, 2011, 02:56 AM
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Corporal
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Join Date: May 2007
Location: 59 Lille France
Posts: 76
Thanks: 4
Thanked 17 Times in 14 Posts
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Re: WinSPMBT v5.5
Downloaded, thank you!
Glaude1955
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