.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old June 13th, 2002, 05:15 PM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 479
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: State of the game....

uhm...they fired Alan emrich

he was the lead designer, the game is fully designed now, only needs programming and tweaking, QS or IG had to let some people go, so they fired him.

back on topic...sort of:
Quote:
Well, to me the new Units.txt and Mount options (next patch) are new toys but there is also the rumor that once a few more game bugs are fixed there will be a patch adding new weapons/components. Kinda like the very first patch that added a few new weapons (been so long I forget which ones were added).
there's gonna be a new file?
now i have to adjust my loader...

[ June 13, 2002, 16:17: Message edited by: Lemmy ]
__________________
[Boo!]
Reply With Quote
  #12  
Old June 13th, 2002, 06:46 PM
Perrin's Avatar

Perrin Perrin is offline
Sergeant
 
Join Date: May 2002
Location: USA
Posts: 201
Thanks: 3
Thanked 0 Times in 0 Posts
Perrin is on a distinguished road
Default Re: State of the game....

Quote:
Originally posted by Baron Munchausen:
They have moved the forums from Delphi to their own site. This is Yet Another Disruption for the community that had formed at Delphi.

Also, the new forum is cruddy. It seems to be a UBB type board like this one, but not well designed. AWFUL color scheme, bad screen layout. Yech... there was more whining about the BB than about anything else for the first week after the move.
I do not know if anyone is interested but there is a much better MOO3 forum at Apolyton. <- link

They are mostly a Civ3 site but have forum devoted to several turn based strategy games. Including MOO3.
__________________
The WWW is like a herd of performing elephants with diarrhea
massive, awe-inspiring, entertaining, difficult to redirect,
and a source of mind boggling amounts of excrement when you least expect it.
Reply With Quote
  #13  
Old June 13th, 2002, 08:23 PM
henk brouwer's Avatar

henk brouwer henk brouwer is offline
Sergeant
 
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
henk brouwer is on a distinguished road
Default Re: State of the game....

[
Quote:
Originally posted by Baron Munchausen:
[qb]
Also, the new forum is cruddy. It seems to be a UBB type board like this one, but not well designed. AWFUL color scheme, bad screen layout. Yech... there was more whining about the BB than about anything else for the first week after the move.
Anyone remember the old shrapnelforum color scheme? It can't be worse than that...
__________________
Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
Reply With Quote
  #14  
Old June 13th, 2002, 10:51 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: State of the game....

Yes, we're trying to get MM to add some new weapon damage types and/or abilities. Dunno if he will actually do it or not. So don't take this as a promise.

Yes, Alan Emrich has been fired from the MOO III project. It is now completely 'in house' Quicksilver people who are working on it.

The Apolyton site has been a sort of 'rebel refugee' site since the turmoil began with feature cuts, moderator firings on the forums, and general axing of formerly popular staff on the development team. I suppose it's as good a place as any to visit for a sample of the atmosphere in the MOO fan community Online. But I should point out that there is some disappointment being voiced even by brand-new arrivals to the IG 'in houise' forums, too. People are beginning to hear about the changes -- like the axing of many original races -- and expressing their unhappiness. I hope this will lead IG to restore some of them in an expansion pack later on, but IG is not known for intelligence or sensitivity...

Henk, have you seen the color scheme on Infogrames site?

http://www.ina-community.com/forums/...s=&forumid=224

[ June 14, 2002, 04:21: Message edited by: Baron Munchausen ]
Reply With Quote
  #15  
Old June 14th, 2002, 04:15 AM

Tenryu Tenryu is offline
Sergeant
 
Join Date: Dec 2000
Location: Uranus
Posts: 340
Thanks: 0
Thanked 0 Times in 0 Posts
Tenryu is on a distinguished road
Default Re: State of the game....

Quote:
Originally posted by Richard:
I think we will see another boost once MOO has been out for a few weeks.

I may be wrong but I have a bad feeling about the game right now. This isn't because they are competition, it's because the publisher doesn't have a great track history with hard core game titles.
I agree with Richard, I think they will screw it up. I've been reading their bhah-blah. I think it will be another "Reach for the", (wallet, opps), I mean, "Stars.".

I, too, would be pleasantly surprized if it wasn't. I am not expecting too much, however.

Cynic, I am.

[ June 14, 2002, 03:17: Message edited by: Tenryu ]
Reply With Quote
  #16  
Old June 14th, 2002, 05:25 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: State of the game....

Well, I can only repeat my observation from the Civ III thread. The first release of everything is a public beta. I'm hearing more and more good comments about Civ III now that it has been patched a gazillion times. If they release on their announced schedule -- in time for this Christmas season, that is -- MOO III will not be really 'done' until next summer, I'd say. And that's plenty of time for major changes. So if you hear a lot of *****ing in the initial reviews, don't completely close your mind to the possiblity it will become a good game later on.

[ June 14, 2002, 04:30: Message edited by: Baron Munchausen ]
Reply With Quote
  #17  
Old June 16th, 2002, 09:17 AM

dumbluck dumbluck is offline
Lieutenant Colonel
 
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
dumbluck is on a distinguished road
Default Re: State of the game....

Besides, once it's patched enough to be called "finished" (ie, mid summer), it will have dropped $10 or $20 in price!
__________________
dumbluck
CEO, Fortuitous Investments, Inc.
Author: The Belanai Story
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.