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  #11  
Old August 22nd, 2002, 03:37 AM

Baron Grazic Baron Grazic is offline
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Default Re: Sphere Worlds in Populated systems - Newbie Question

Can you use a Star Destroyer if a sphere world is around the sun?
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  #12  
Old August 22nd, 2002, 03:54 AM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

You can only destroy stars with a star-destroying component. In game-terms, a ring or sphereworld is not a star; it is a planet. So, you cannot use a star-destroying component to destroy it.

[ August 22, 2002, 02:54: Message edited by: Imperator Fyron ]
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  #13  
Old August 22nd, 2002, 05:32 AM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

Quote:
Originally posted by capnq:
Say, this could be the explanation of that report of a system with planets, but no star.
I tried this but you can't create a planet from asteroids unless there is already a star in the system.
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  #14  
Old August 22nd, 2002, 06:09 AM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

well otehr than starting like this a super tectonic bomb could've blown up the sphere after the planets were made.
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  #15  
Old August 22nd, 2002, 04:02 PM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

what's the population of a ring world / sphere world? is it always the same or does this number vary?
also, i imagine since it's that big that you can place a lot of facilities there otherwise i wouldn't see a real advantage to build these.
(except for the protection of your sun)
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  #16  
Old August 22nd, 2002, 04:35 PM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

Advantage to building a sphere/ringworld.
  • Lot's of room for facilities
  • 150% on all three resource values
  • Room for lot's of people, so your production and construction facilities can get tremendous bonuses
  • Lot's of cargo room for weapons platforms and fighters.
  • Protects your star from star destroying weapons and events
  • Cannot be blown up by planet destroying weapons(At leat in the stock game)
  • Really, really cool to say you have built one
Disadvantages
  • Takes a lot of reasearch to get the tech needed
  • Takes a lot of resources and time to build the neccesary ships/bases to construct one
  • Usually by the time you get one, you don't need one anymore
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  #17  
Old August 22nd, 2002, 05:59 PM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

Quote:
Originally posted by geoschmo:
Advantage to building a sphere/ringworld.
  • 150% on all three resource values
  • Room for lot's of people, so your production and construction facilities can get tremendous bonuses
  • Lot's of cargo room for weapons platforms and fighters.
  • Protects your star from star destroying weapons and events
  • Cannot be blown up by planet destroying weapons(At leat in the stock game)
  • Really, really cool to say you have built one
Disadvantages
  • Takes a lot of resources and time to build the neccesary ships/bases to construct one
  • Usually by the time you get one, you don't need one anymore
cool, i'm going to have to build me one in my home sector and show off :-)
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  #18  
Old August 22nd, 2002, 11:23 PM
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Default Re: Sphere Worlds in Populated systems - Newbie Question

Quote:
Say, this could be the explanation of that report of a system with planets, but no star.
I tried this but you can't create a planet from asteroids unless there is already a star in the system.
That's not what I meant. If someone build a sphereworld in a system with planets, and then the sphereworld was destroyed, the planets would still be there, but no star.

Except that would leave an asteroid field where the sphereworld was, so I guess that's not it.

[ August 22, 2002, 22:24: Message edited by: capnq ]
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