.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old October 9th, 2002, 01:28 AM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Is Multiplex Tracking broken?

dumbluck,
"DF weps come before the missles".
Does this mean in the ship design from left to right the DF weapons should be added first?
Eaxmple:
MC > MB > MB > CSM > CSM > Misc > engines.....

MC = Master Computer
CSM = Capital Ship Missles
MB = Meson BLaster
EN = Engines

Or did I missunderstand?
Edit: typo

[ October 08, 2002, 12:36: Message edited by: Gryphin ]
Reply With Quote
  #12  
Old October 9th, 2002, 08:41 PM

rextorres rextorres is offline
Sergeant
 
Join Date: Jan 2002
Location: Sacramento, CA
Posts: 364
Thanks: 0
Thanked 0 Times in 0 Posts
rextorres is on a distinguished road
Default Re: Is Multiplex Tracking broken?

I tried with different strategies and still the same results. I was mostly curious to see if anyone else had noticed.
Reply With Quote
  #13  
Old October 10th, 2002, 12:56 AM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Is Multiplex Tracking broken?

capnq ,
does the arrangement affect combat or? anything at all?
Reply With Quote
  #14  
Old October 10th, 2002, 11:49 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Is Multiplex Tracking broken?

Quote:
does the arrangement affect combat or? anything at all?
The weapons fire in the order they appear, left to right.

Putting the shortest ranged weapons first probably doesn't make much of a difference; I just prefer sorting them that way. It might let you waste fewer shots with multitargeting, if the short range weapons can kill the closer target.

Putting the higher damage weapons first can also save a few shots, because the higher damage weapons have a better chance of killing the target before the lower damage weapons fire.

Special damage weapons can hit their specific targets and leave the other components for the non-specialized weapons.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #15  
Old October 12th, 2002, 09:28 AM

dumbluck dumbluck is offline
Lieutenant Colonel
 
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
dumbluck is on a distinguished road
Default Re: Is Multiplex Tracking broken?

Oooooooo...

Do you think it matters if the Multiplex tracking comes before/after the weapons???
__________________
dumbluck
CEO, Fortuitous Investments, Inc.
Author: The Belanai Story
Reply With Quote
  #16  
Old October 12th, 2002, 10:45 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Is Multiplex Tracking broken?

Quote:
Do you think it matters if the Multiplex tracking comes before/after the weapons?
I doubt it. The only place I can imagine it mattering is if you have more than one component in the same Repair Priority Category, and can't repair all the damaged components in one turn.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.