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November 7th, 2002, 08:23 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Strange thing with Facilities
You could always scrap some facilities until you're back under the domed limit.
Another option would be to keep a conditions improvement plant on all of your breathable planets, just in case.
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November 7th, 2002, 09:36 PM
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National Security Advisor
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Re: Strange thing with Facilities
"You could always scrap some facilities until you're back under the domed limit"
Why would you want to do THAT? The extra facilities will keep functioning, so you're wasting production..
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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November 8th, 2002, 12:49 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Strange thing with Facilities
Another way excessive facilities can happen (but unlikely in this case) is if you don't have the Advanced Storage Techniques trait, and take control of a world from someone who does have it.
You should have gotten a Log entry about "atmospheric bombs" when the intel op turned the planet Deadly.
[ November 07, 2002, 22:51: Message edited by: capnq ]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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November 12th, 2002, 04:01 AM
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Private
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Join Date: Jun 2002
Location: New Zealand
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Re: Strange thing with Facilities
Thanks for all the help guys but turns out I was being a bit of a pillock. I DID indeed move a population of methane breathers onto my oxygen planet and hence planet became domed and I lost the use of the extra facilities - bad move. Now I will have to move them off again. When I load my transport do i get the choice of which kind of population i want to move ie oxygen breathers or methane breathers? Or do I just have to move the whole lot.
Sorry about my misleading answers - thanks for the help from all of you!
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November 12th, 2002, 04:11 AM
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General
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Join Date: Apr 2001
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Re: Strange thing with Facilities
You can pick and choose the population, but you have to use the "Transfer Cargo" command instead of "Load Cargo". This means if you're playing a simultaneous game you might lose some move points... wish SE4 had a system like Stars! where you could give all those complex orders about picking up and dropping stuff off...
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November 12th, 2002, 05:23 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: Strange thing with Facilities
OMG YES! i want to be able to do everything i can do in hotseat in simul, and then set up if-> then codes
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