Re: proximity mines & mine sweepers
I had thought to add something like this to Proportions this summer, but I didn't have time to test it, and wasn't sure how well it would work in practice.
I was going to use a new type of drones to replace mines, and have their abilities go up from inert things with range 1 that you dump enough on a warp point and hope warping enemies randomly start adjacent, to things with speed and defenses and maybe seekers or weapons or slow system movement.
The main problem that I could think of though is there is no way to give any unit the ability to attack cloaked ships, without giving them full sensor abilities. This isn't really a problem though if you don't mind cloaked ships being able to slip past mines.
There are also some issues with regular drone launchers, but basically I think it's worth experimenting, if someone has time to do so.
PvK
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