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October 23rd, 2004, 02:27 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
I could not connect and got a stale turn...
Furthermore I am still unable to connect...so what sould I do now?
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October 23rd, 2004, 03:55 PM
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Corporal
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Join Date: Jul 2004
Location: Missouri, USA
Posts: 162
Thanks: 0
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Re: MP Game - Anyone interested in a *really* slow
It took me a couple of tries as well, but finally got in...
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October 23rd, 2004, 03:58 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP Game - Anyone interested in a *really* slow
Looks like Esben is the game owner now, so you might email him (through his site) and ask him to restart the game. Changing the ownership to someone in the game might be an idea as well.
In the meantime, just try and try again - like I said, I had about 2 successes in 8 tries connecting Thursday.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 24th, 2004, 02:59 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: MP Game - Anyone interested in a *really* slow
Ah, ok, I realized now that there is no point in waiting once the "waiting for server"-message is there for a few seconds...
So clicking again and again and shutting down the previous ones seems to help indeed. Weird!
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October 24th, 2004, 06:45 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
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Re: MP Game - Anyone interested in a *really* slow
Quote:
Cainehill said:
Looks like Esben is the game owner now, so you might email him (through his site) and ask him to restart the game. Changing the ownership to someone in the game might be an idea as well.
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Hey, I resent that! I'm not dead (yet)! Ok, I may be down to about 20 troops total, I may have 3 provinces total, my pretender has more afflictions than a combat dummy but I'm alive!!
Seriously, I have restarted the game. Hope it helps. I also hope this problem goes away when the load on the server diminishes... it's still pushing 22 games.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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October 26th, 2004, 02:56 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: MP Game - Anyone interested in a *really* slow
Quote:
rabelais said:
I still don't have time for anything, so please put me on AI, or not, if that's more fair.
marignon accidentally was not password protected so it should be easy.
Rabe
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As Marignon's current enemy I would prefer if someone else would set Marignon to AI, for I do not want to peek behind my enemies lines... So I have asked rabelais to do this himself, since the restarted server seems to have helped with the connection problems (at least for me).
However, it is clear that he might not have the time to mess around with the game, so I suggest that the Last player to do his current turn now also logs in as Marignon and sets Marignon to AI. In this way we would not loose any additional time...thanks!
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October 28th, 2004, 08:50 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
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Re: MP Game - Anyone interested in a *really* slow
Rabelais said that he will look after Marignon himself...
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November 5th, 2004, 07:01 PM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
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Re: MP Game - Anyone interested in a *really* slow
This game is really taking time, 2 stales this turn if I am correct.
P.S. Pangaea went AI. If you need to know - fully equipped air queen beats a naked prince of death pretty easily.
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November 16th, 2004, 08:59 AM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
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Re: MP Game - Anyone interested in a *really* slow
Hello all players!
Is anyone still playing this game?
All the turns are now taking the whole time.
This is not working!
I have a feeling that everybody seems to be losing interest. The idea of 4 days quickhost was good when we had no staling players. Now it seems there are several stales every turn.
Come on! You have 96 hours to do your turns!
I suggest that everybody still playing says hello here. Then we put everyone else to AI.
Another solution would be to move to 48 hours quick host.
What do you think? Please respond something at least, or I fear this game will die.
Turms - playing Pythium
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November 16th, 2004, 12:51 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP Game - Anyone interested in a *really* slow
I've been taking the turns, and as far as taking the full turns, I signed up _because_ it was a 96hr pace meaning that it wouldn't get hectic w/ other schedules.
If people really want to go 48QH, fine by me - me going AI might inconvenience a few nations though.
__________________
Wormwood and wine, and the bitter taste of ashes.
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