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  #211  
Old September 24th, 2008, 02:04 PM
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AreaOfEffect AreaOfEffect is offline
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Default Re: Standards - MA Game (running)

Sure, I'm bored with my own job. Where do I report for duty?
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Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
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  #212  
Old September 25th, 2008, 01:41 PM

hoo hoo is offline
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Default Re: Standards - MA Game (running)

Abyssia Update: Wanted: Charlton Heston


Apparently, naughty little monkeys thought they could help themselves to Abyssian territory while the house was dark. Now, daddy is home and is displeased to find monkey poo in the front yard. I'm willing to discuss peace provided you're willing to pay for it.
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  #213  
Old September 26th, 2008, 08:40 PM
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Default Re: Standards - MA Game (running)

To my own disadvantage, I have postponed the hosting of this next turn by 6 hours. It would be sad if only one of my many enemies got to submit commands this turn. My apologies if you were expecting a new turn to arrive just minutes from now.
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Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
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  #214  
Old September 28th, 2008, 11:30 PM
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Default Re: Standards - MA Game (running)

Well, this turn either your siege of my capital will be broken or I'll lose a lot of troops, As far as I know Mictlan doesnt have the greatest armor in the world so we shall see how you stand up under a massive barrage of Blade Wind and acid rain.. Should be interesting.
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  #215  
Old September 29th, 2008, 01:33 AM
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Default Re: Standards - MA Game (running)

I didn't see any Acid Rain. The Blade Wind did alright, but there were just too many Eagle Warriors for you to have much of a chance. It would have been better if your real troops had been outside the Maenads as well, as them fighting and dying would have been better than just standing there and autorouting.
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  #216  
Old September 29th, 2008, 05:16 AM
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Default Re: Standards - MA Game (running)

Well I guess the Jade Maidens were pretty much immune to blade wind
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  #217  
Old September 29th, 2008, 02:18 PM
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Default Re: Standards - MA Game (running)

I'm going to be honest. On the first examination of the turn I didn't even notice your attack. This is in no way my attempt to be rude, but I had bigger concerns at the time.

I don't want you to leave the game without taking something from this experience. My greatest pleasure was in seeing you choose the master lich as your pretender. It is such a wonderful pretender in my opinion and really deserves more praise then it gets. However, I feel you didn't use it to it's fullest potential. The master lich is the sort of god you send out naked with a bunch of chaff to cast some horrifying battlefield spell and then script to attack so that he dies from a short sword wound. Dying while in his own dominion is honestly the best thing that can happen to the master lich once he's done his thing. For him it's like a free teleport spell back to his capitol. Combine that with the ability to cloud trapeze or teleport and you can strike at armies on opposite sides of your dominion in consecutive rounds. In your case you could have sent out your god in repeated attempts to whittle my army down and assess my forces. These free attacks could have allowed you to see some sort of hole in my strategy. It might have made you avoid blade wind in preference to some other spell.

I less-then-three the master lich to a degree that I'm sure you can't comprehend. Unlike every other person in this game who prefers that damned great enchantress. Three of them, how in the world can their be three of them! Let's also not forget Ry'leh with his stupid wyrm! In the same way I love the master lich, I detest the wyrm. Don't get me wrong, it is a good wyrm as far as wyrms go, but for god sake it has a head where it's $@# should be!

Thank you for playing till the end. I very much like to see someone with tenacity. It reminds me that next time, when against the same opponent, things won't be so easy.
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Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
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  #218  
Old September 29th, 2008, 03:12 PM
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Default Re: Standards - MA Game (running)

Yeah, things wont be so easy in our Revenge of Pimping game.. Of course I currently have a NAP with your teammate and I suppose by extension with you as well, at least until Ermor is taken care of..

The main thing I learned from that game was Dont go with Pangaea for that strategy on such a small damn map where you wont have time to get production into full swing. The battle might have gone a little differently had I made some more enourmous cauldrons and fed my troops before hand, I didnt realize that starvation hurt their moral that badly, most of them started running as soon as it started. But I wanted it to be over so I can spend my time elsewhere anyways.

Last edited by PsiSoldier; September 29th, 2008 at 03:14 PM..
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  #219  
Old October 3rd, 2008, 12:29 AM

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Default Re: Standards - MA Game (running)

Well Arco is officially dead. Unfortunately I think I ended up doing absolutely nothing, but I tried
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  #220  
Old October 3rd, 2008, 12:46 AM
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Default Re: Standards - MA Game (running)

Thanks for doing what you could. It was much better then letting the nation go AI.

To Vanheim: I hope your large army likes dying a slow and painful death in a disease infested swamp. I suppose I neglected to mention that feature of the landscape.
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Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
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