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  #1  
Old March 1st, 2012, 11:30 AM
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Bullock Bullock is offline
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Default Re: Colonial Conquest - MA - (Running)

postponed
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  #2  
Old March 3rd, 2012, 11:17 AM

cool_hc cool_hc is offline
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Default Re: Colonial Conquest - MA - (Running)

Hi Bullock, i don't mean to be nit-picky, but I thought we had 1 more round of NAP left ? hence my inaction against you this turn. As Shinuyama hasn't started any actions against me this turn, I assume he also believed there was 1 more round of NAP.
Anyways, in the long run I don't think it will make much difference, but would like to point it out nonetheless.
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  #3  
Old March 3rd, 2012, 11:43 AM

mockingbird mockingbird is offline
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Default Re: Colonial Conquest - MA - (Running)

Well done, Immaculate. You took accurate aim at Pythium's weaknesses and then surprised me with Foul Vapors. It's been fun watching your play improve as the game has progressed.
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  #4  
Old March 3rd, 2012, 12:34 PM
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Default Re: Colonial Conquest - MA - (Running)

Quote:
Originally Posted by mockingbird View Post
Well done, Immaculate. You took accurate aim at Pythium's weaknesses and then surprised me with Foul Vapors. It's been fun watching your play improve as the game has progressed.
Yeah was a nice battle. Very well played Imma.

Quote:
Originally Posted by cool_hc View Post
Hi Bullock, i don't mean to be nit-picky, but I thought we had 1 more round of NAP left ? hence my inaction against you this turn. As Shinuyama hasn't started any actions against me this turn, I assume he also believed there was 1 more round of NAP.
Anyways, in the long run I don't think it will make much difference, but would like to point it out nonetheless.
i m sry if i ve made a mistake counting turn.
I took in consideration the turn i warned you though.

Immaculate what do you think ?
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  #5  
Old March 3rd, 2012, 12:54 PM

Immaculate Immaculate is offline
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Default Re: Colonial Conquest - MA - (Running)

i was attacking this turn. My point of view was the same as caelum. Just send him a thousand gold or something and call it even.


And thanks MB; i learnt a lot from you. Were you expecting my entire army to come in?
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  #6  
Old March 3rd, 2012, 01:21 PM
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Default Re: Colonial Conquest - MA - (Running)

I m really sry for the mistake.
However i'm way too greedy to send any cash xD.

And btw my true attack is happening the next turn
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  #7  
Old March 3rd, 2012, 01:32 PM

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Default Re: Colonial Conquest - MA - (Running)

Quote:
Originally Posted by Immaculate View Post


And thanks MB; i learnt a lot from you. Were you expecting my entire army to come in?
No, I wasn't really expecting your whole army. I was hoping that 15% regeneration + 50% fire resistance + luck would be enough to keep my mages alive from the expected Fire Storm, but Foul Vapors pushed the damage per round over what the regeneration could deal with.

I also thought I'd have a bit better luck with my MR-resist spells, seeing as how I had a ton of mages and a bunch of penetration items.

I probably should have focused a bit more on golem countermeasures, but I wasn't expecting three of the darned things.

At least I had the sense to free up a neighboring province just in case I didn't hold the castle.
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Old March 3rd, 2012, 01:35 PM

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Default Re: Colonial Conquest - MA - (Running)

When breaking a NAP, or having receiving notification of cancelation, it's usually a good idea to explicitly state at what turn hostile orders can be given. Sometimes there can be some confusion or misinterpretation.

It sounds like Bullock just jumped the gun in this case though. I'd better watch out for that in any other games.
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  #9  
Old March 3rd, 2012, 01:47 PM
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Default Re: Colonial Conquest - MA - (Running)

Don t worry i will give more detailed breaking nap next time
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  #10  
Old March 4th, 2012, 11:15 AM

cool_hc cool_hc is offline
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Default Re: Colonial Conquest - MA - (Running)

Hi Bullock, could I get an extension again. I don't need a full day, just 12 hours should be more than enough, so I can take my turn tomorrow morning.

Thanks
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