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  #261  
Old May 30th, 2006, 05:26 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Mahebaw
V1.0

The Mahebaw are selective about the information that they will release about their history. Little is known about them except that they are a very old race that only recently acquired space travel technology. Although they are mostly peaceful, they have in recent years grown more aggressive and have begun to expand out into the galaxy with some degree of aggressiveness and hostility.
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File Type: zip 426854-Mahebaw.zip (542.8 KB, 602 views)
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  #262  
Old May 30th, 2006, 05:27 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Patriarchs
V1.0

We know that the Patriarchs homeworld was populated by humans from Earth around 10,500 A.D. Earth standard time. According to Patriarch historical files, a race known only as the "Takers" landed on old world, Earth, and took them to the new world, Patriarch, in order to save them from a great catastrophe. We know that these "takers" were responsible for populating a great many worlds with human beings over many eons. The Patriarchs began developing space travel around the same time as other races and are considered to be an aggressive empire-expanding race with a strong desire for conquest.
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File Type: zip 426855-Patriarch.zip (476.7 KB, 611 views)
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  #263  
Old May 30th, 2006, 05:28 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Progenitors
V 1.0

Progenitor history is one of war that can only be rivaled by the warring history of Earth. Recently Progenitor scientists were able to develop space faring technology thus allowing the Progenitors to erupt upon the galactic scene with the violence and force of an ancient and deadly caldera.
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File Type: zip 426856-Progenitor.zip (471.6 KB, 641 views)
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  #264  
Old May 30th, 2006, 05:29 PM
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Default Re: Space Empires IV: AI Races/Ship Sets *DELETED* *DELETED* *DELETED*

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  #265  
Old May 30th, 2006, 06:10 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Xurian
Version 1.0
6-14-2006

View The Set at SE.net (hosted by Space Empires.net

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Quote:
The Xurians are a rather unique race in that they never developed space travel on their own, but instead learned of it from an the crash wreckage of an unknown alien spaceship discovered on their homeworld. Being a highly adaptive & inquisitive race of reasonable technological capability, they worked hard at retro-engineering the downed alien ship's science & technology. They eventually developed their own versions of the discovered technologies, which they quickly used to start exploring and colonizing the nearest regions of their home space. Soon they expanded outward, and eventually colonized enough new worlds to form their own empire. Though relative newcomers to space, they have gained a huge jumpstart with the discovery of alien technology and have adapted rapidly.
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File Type: zip 426861-Xurian.zip (946.9 KB, 559 views)
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  #266  
Old June 26th, 2006, 02:16 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

The Kalispel View Set
Version 1.0
Released 6/25/2006

Quote:
We know that the Kalispel are an ancient race and that their origins come from old Earth and were most likely taken as slaves by aggressive alien race who has long since died off. Given their general dislike and distrust of other races the Kalispel chose to remain secluded until recently when they began to expand outward into space.
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File Type: zip 431366-Kalispel.zip (719.0 KB, 431 views)
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  #267  
Old July 5th, 2006, 03:39 PM
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Default Re: Space Empires IV: AI Races/Ship Sets

Frozo - lacking in AI for now, but I suck at writing those, and who needs another stock AI clone?
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File Type: zip 432927-Frozo.zip (562.6 KB, 337 views)
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  #268  
Old September 10th, 2006, 09:39 AM
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Default Re: Space Empires IV: AI Races/Ship Sets

Version 1.6 Imperial Ship Set. Updated (9-10-2006)



One year or so since the set was released.

This new version has many new ship images, replacing older images that didn't fit the set. The set has been reorganized and a few new images including Dark Troopers and Tie Maulers have been added.
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File Type: zip 444217-Imperial.zip (841.1 KB, 800 views)
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  #269  
Old September 12th, 2006, 08:04 PM
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Default Space Monsters v1.18

I thought I'd post the set of Space Monsters here for any who might be interested in them.
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File Type: rar 445049-BK Space Monsters v1.18.rar (1,018.0 KB, 281 views)
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  #270  
Old September 14th, 2006, 06:05 AM
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Default Re: Space Monsters v1.18

Here's a "Movie Monster Name" design name text file for naming these beasties...
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File Type: rar 445396-MovieMonsterNames.rar (674 Bytes, 245 views)
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