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  #21  
Old November 4th, 2005, 03:57 PM

shovah shovah is offline
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Default Re: Max Forge Bonus

and what if someone decides to use that nation replacement mod and then you get multiple undead ermors
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  #22  
Old November 4th, 2005, 04:13 PM
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Endoperez Endoperez is offline
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Default Re: Max Forge Bonus

I don't think the unit size limit is too bad, but I have never played Faerun with Ermor in a leading position... It is mostly a question of playstyle IMO, however, technical things shouldn't limit those.

retion replacement mod
Unfortunately, I couldn't make that. No special effects of dominion, or any nation-spesific special qualities, can be changed. This includes undead spawning, ability or requirent for Blood Sacrifice, halved temple/lab prices, Constriction, spawning of R'lyeh freaks, etc. Starting summons and heat preference can be changed, but other than that, most abilities can't be modded.

In Dominions III most of these abilities become moddable.
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  #23  
Old November 4th, 2005, 04:17 PM

shovah shovah is offline
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Default Re: Max Forge Bonus

but isnt there a mod that lets there be more than one of each nation/theme (replaces others)
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